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madno
09-27-2014, 01:00 AM
Is there a tutorial or a set of such which goes through LW's various node materials (like sigma, delta) and explains when to use what?
Great would be information about what all the parameters do.
Hints about pitfalls regarding rendering speed and workarounds for that would be great as well.
If also the individual nodes to create materials by hand are explained, I would happily dance around my PC.

Someting like the great Except: LightWave 9.6 Radiosity Guide (http://www.except.nl/en/articles/79-except-lightwave-96-radiosity-guide)

Could be commercial.

spherical
09-27-2014, 02:15 AM
RebelHill's (http://forums.newtek.com/member.php?29694-RebelHill) are some of the most comprehensive and great to get started: http://www.rebelhill.net/html/rhn.html

There are a few others posted here and there on the forums: (trying to remember/find some, but they're not all in one place)
http://forums.newtek.com/showthread.php?141251-Tutorials

XswampyX (http://forums.newtek.com/member.php?98644-XswampyX) has a number of examples posted, where he's solved users' questions with some seriously impressive networks that can give some insight.

MG artist
09-27-2014, 04:57 AM
You can download for free chapter 14 addendum from the book "LIGHTWAVE V9 TEXTURING" here: http://www.jblearning.com/catalog/9781598220292/ ( it's under "Sample Materials" ). It is old but materials haven't changed much and covers in depth most of them. The book is also very good and explains node basics.

prometheus
09-27-2014, 06:49 AM
for ssnode shader and the sigma shader...check Matt Gorners page and his clips, with a lot of other useful stuff...
http://www.pixsim.co.uk/

madno
09-27-2014, 10:18 AM
great selection of links.
Thanks

andypete
09-27-2014, 10:55 AM
Yes, thank you. I’ll be digging into these, and perhaps Dan Ablan’s training.