View Full Version : Speed Modeling Challenge #271 - Pokemon!

Samoht VII
09-08-2014, 05:08 AM
Speed Modeling Challenge #271 - Pokemon

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modelling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wire-frame and a render at 800x600 or larger. (For wireframe help go to: http://www.artssphere.com/plugins/polygoncoloring.php
3. LightWave must be used for modelling. 3rd party Plug-ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.
6. The winner is judged by the challenge starter and the prize is to set up the challenge after next week's.


This week's challenge : Pokemon! The first 150. You all know it. Find your favourite and get modelling. Try to avoid Voltorb and Electrode. Excited to see what people can do.

Modeling Time : 60 minutes.

Challenge Ends: 15th

Sorry for being late.

Samoht VII
09-09-2014, 11:01 PM

Admins Please delete this. Thanks