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sebrady
08-22-2014, 11:06 AM
how can you keyframe and animate 1 single object like a billiard ball when all 15 are under Bullet dynamics. I want to have 1 ball fall into the pocket but it will not respond to keyframes. Bullet has all control.

Ryan Roye
08-22-2014, 11:19 AM
Use Mentalfish motion baker (http://mentalfish.com/2009/09/motion-baker/) on all of the Bullet-controlled objects, then remove bullet. This leaves you with the simulation, but allows you to keyframe by hand anything you would want to do.

Currently, it is the only tool I know of that reliably bakes just about everything in regards to motion keyframes. Note that this will not work on deforming body animations by bullet, as MF motion baker only bakes XYZ/HPB/Scale motion.

ChrisW
04-29-2015, 07:03 AM
Thanks for the tip, it worked perfectly when I wanted to make some adjustments to a Bullet dynamic.

prometheus
04-29-2015, 07:25 AM
how can you keyframe and animate 1 single object like a billiard ball when all 15 are under Bullet dynamics. I want to have 1 ball fall into the pocket but it will not respond to keyframes. Bullet has all control.

Aim with the cue stick a bit better and use the correct amount of force when hitting the billiard ball, if done right it should go in to the pocket:D

also..an invisible additional force/rigid/kinematic body might be able to do itīs work on the ball you need to direct to the pocket?

Hereīs a tool for you to practise on, for android phones free app, you got guidelines for the cueball in white and yellow guidlines for the point balls...you canīt miss:D
https://play.google.com/store/apps/details?id=com.kb.Carrom3D&hl=sv

Michael

creacon
04-29-2015, 08:00 AM
deleted. misunderstood OP.