PDA

View Full Version : Bone Rotation



Rion411
11-25-2003, 12:13 PM
I am rigging up my character and everything seems all good except for the left foot bone where the rotation is all messed up when I set coordinates to local. It is the only bone that is messed up rotation wise. What causes this? Plase help.

thanks

Rion411
11-25-2003, 03:47 PM
Here's a pic

thekho
11-25-2003, 05:52 PM
Try using a Record Pivot Rotation from Pivot tools.

Rion411
11-25-2003, 06:16 PM
How can I do it without messing up the foot(gimbal lock I think)? Is there a way to do it without affecting my mesh or messing it up?