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View Full Version : Viewport support for Octane surfaced models



lightscape
06-28-2014, 09:26 AM
When using octane and its custom surface, lw doesn't displey them at all. Please add viewport support for this amazing plugin.

eKalb
06-30-2014, 10:12 AM
You can plug lightwave nodes into the Lightwave Material input on the Octane material nodes. This will let you see them in Lightwave VPR. You can use the Standard material node if you made your surfaces without nodes in LW.

Lewis
07-06-2014, 03:01 AM
You can plug lightwave nodes into the Lightwave Material input on the Octane material nodes. This will let you see them in Lightwave VPR. You can use the Standard material node if you made your surfaces without nodes in LW.

That still isnt' going to work any better 'coz even LW nodes aren't supported in OpenGL :).