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moc
06-16-2014, 01:01 PM
Currently,I had a project modeling at LW then animate in max cat,and finally need to rendering and surfacing at LW.

A.LW object => max used .obj and Fbx/dae..

B.max => LW animated mesh use PC2 cache through DP MD plugin was fine.


But Any bros know how to transfer animated camera with target from max to LW?

Fbx always find a flipping error...

besides that,I've try max2AE....and then back to LW.but the focal length done wrong.

And how to transfer LW's morph to max smoothly? morph to obj?

thank you ...very much..!!