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Fadlabi
06-14-2014, 04:06 PM
Hi all,
I am struggling to achieve mango juice surface inside a bottle but until now there's no progress. I read on other 3d forums that material like this need Transluscent shader and adjusting the viscosity.
Now i have done the bottle model.

I attached screen shot of the real mango bottle with lights that come from back and front.
Thanks,

spherical
06-15-2014, 12:49 AM
Start by reading through this thread:
http://forums.newtek.com/showthread.php?140079-Urgent-help-need-with-weird-transparency-problem&highlight=juice+bottle

It's mostly about the label and water droplets on the bottle but get to post #65:
http://forums.newtek.com/showthread.php?140079-Urgent-help-need-with-weird-transparency-problem&p=1368570&viewfull=1#post1368570
and you can see the results. The liquid is done by using Sigma2 for the cap and liquid, Dielectric for bottle and droplets.

Fadlabi
06-15-2014, 09:14 AM
Thanks spherical i'll have a look at that now.

MG artist
06-21-2014, 05:36 AM
I hope it's not too late to be helpful but here is a render of the material I made and a download link for the .srf (in a rar archive)
122492 122491

Fadlabi
06-28-2014, 08:06 AM
Hi MG artist, that fantastic it's a nice surface thank you very much.

MG artist
06-29-2014, 10:18 AM
Thank you for your comments Fadlabi, I'm glad you liked it. If you want change the distance on the sigma2 node to something like 200 mm, it is set to 400 and I think that's too much. Also, feel free to lower the quality for faster renders. Unfortunately, I don't have a glass of mango juice in front of me so, play with the settings and the colors until it looks good in your scene.