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View Full Version : ARGHHGHGHGH!!!!! GRRRR!!! "Mirror Hierarchy" only works on Bones? WT*?



jeric_synergy
06-07-2014, 12:55 AM
Well, that's aggravating: "Mirror Hierarchy" only works on Bones. :devil:

Surely someone knew that not all hierarchies are composed of Bones?

JoePoe
06-07-2014, 06:36 AM
LMDBTFY

neither of these work?
https://www.lightwave3d.com/assets/plugins/contains/Mirror%20Hierarchy/

"A mirror tool that mirrors the position/rotation of the selected objects. It handles hierarchies, including bones."

I'm assuming "including" means "not only" (can't test now).

Hail
06-07-2014, 06:55 AM
Yep!
Another important feature that has been left half baked for years! :P
Poorly implemented and forgotten
Makes me wonder how folks have been getting by without a working mirror tool in layout

jeric_synergy
06-07-2014, 05:46 PM
LMDBTFY
neither of these work?
https://www.lightwave3d.com/assets/plugins/contains/Mirror%20Hierarchy/

Yup, Mike Green/Dodgy to the rescue again!

Additionally, I'm of the opinion the NATIVE "Copy Hierarchies" should work with ALL hierarchies too. And "Copy Hierarchy" doesn't get any hits in the plugin page. :devil:

jeric_synergy
06-08-2014, 10:54 AM
#awayFromLW
??? I'm reading the official dox and at one point in a flocking tutorial it mentions "use 'Clone Hierarchy' to etc" with meshes... :stumped: Sooooo, 'Clone Hierarchy' works for all items, but 'Copy Heirarchy' is Bone specific???

At least this can be easily solved with more precise labels, i.e. "Copy Bone Hierarchy" and "Mirror Bone Hierarchy". Or whatever can be shoehorned onto a button.