renfrnxUK
05-31-2014, 12:03 PM
Hello. I am a first time poster to the forum, having often read postings here and been dazzled by everyone's technical brilliance.
I am looking for some help.
I urgently need to use .fbx motion files in a production and keep hitting hurdles with Nevronmotion.
I have only had any success retargeting 2 .fbx files that are mentioned in tutorials:
Slip_down.fbx & StandWave.fbx
Every other mocap .fbx file either from the internet or generated by me using iPisoft won't let me retarget to my Genoma rigged model.
I have been working through instructions and videos and have been using the demo 'Bounce' model to follow them so I can be sure I am duplicating the stages, but with no luck yet.
2 problems I am having...
Whenever I import an .fbx skeleton motion and try to zero out it's H P & B on frame zero, it just collapses flat and doesn't go into a good T pose as the instructions suggest it should (I have only done that OK on the 2 files I mentioned)
Also, in attempting to use the retarget on an .fbx file that I made in iPisoft, the Target and Source names for the bones are already exactly the same and so there is no way for me to add a prefix as per instructions to complete the retargeting process (keep getting that 'NOT ready for retargeting" window).
I am beginning to feel really stupid, so would be grateful for any wisdom as I am trying to use it for an urgent project and it is the only broken link that is holding me up.
Thankyou,
Andrew
I am looking for some help.
I urgently need to use .fbx motion files in a production and keep hitting hurdles with Nevronmotion.
I have only had any success retargeting 2 .fbx files that are mentioned in tutorials:
Slip_down.fbx & StandWave.fbx
Every other mocap .fbx file either from the internet or generated by me using iPisoft won't let me retarget to my Genoma rigged model.
I have been working through instructions and videos and have been using the demo 'Bounce' model to follow them so I can be sure I am duplicating the stages, but with no luck yet.
2 problems I am having...
Whenever I import an .fbx skeleton motion and try to zero out it's H P & B on frame zero, it just collapses flat and doesn't go into a good T pose as the instructions suggest it should (I have only done that OK on the 2 files I mentioned)
Also, in attempting to use the retarget on an .fbx file that I made in iPisoft, the Target and Source names for the bones are already exactly the same and so there is no way for me to add a prefix as per instructions to complete the retargeting process (keep getting that 'NOT ready for retargeting" window).
I am beginning to feel really stupid, so would be grateful for any wisdom as I am trying to use it for an urgent project and it is the only broken link that is holding me up.
Thankyou,
Andrew