View Full Version : Node Editor - naming issues

05-30-2014, 05:56 PM
Take a look:

Three distinct nodes, all with the same (native) name, and TMK no way of determining which one you're using (that is, "Is it DPKit? Is it LW3dG?").

The node editor should have the equivalent of the HOTKEY and MENU editors' "FIND" function, that back you up to where a command/node is coming from.

Also, there should be an easy way to see the native node names after the user has renamed them (hover would be fine).


05-30-2014, 06:06 PM
I agree.

05-31-2014, 12:02 AM
...As far I know the Instance Info node was created in DP Instance for LW10.
Same name for the info node of DP Instancer,
note that DP Instance is obsolete in LW11+.

DPKit has also an Item Info node which was first created in LW
but its nodal panel is also clearly different.


05-31-2014, 12:10 AM
Denis, IMO each node should have a copyright/makers mark visible somehow to the user.

And there's still the "I renamed this thing", esp when they're collapsed. It's just multiple levels of inadequate.

And it's up to LW3dG to make such provisions, not the node writers. It should be part of the system.