PDA

View Full Version : Exporting Morphs as separate Object



TangibleFX
05-23-2014, 07:55 AM
Hi,

I've build an object with several endomorphs in it. Is it possible to export these endomorph stages as separate objects?
I just can't seem to find how to do it.

Thanks

ernpchan
05-23-2014, 08:16 AM
You could use this. https://www.lightwave3d.com/assets/plugins/entry/morphs2objs/

Chrusion
05-24-2014, 05:15 PM
OR, you could load the obj in Layout, apply morph mixer, set desired morph to 100% and Save Object Transformed. Rinse/repeat.

You could also do this in Modeler, albeit many more steps, using the Apply Morph command... set object to base morph, find/click Apply Morph (my menus are custom so don't know where it is in default menus, but should be grouped in with the Vmap tools), select desired morph from dialog... POOF! Base is deformed to morph. DELETE ALL morphs and SAVE AS a new object.

ernpchan
05-24-2014, 11:05 PM
OR, you could load the obj in Layout, apply morph mixer, set desired morph to 100% and Save Object Transformed. Rinse/repeat.



If you're gonna do this you should use this script.
https://www.lightwave3d.com/assets/plugins/entry/save-transformed-sequence-1/

The upside of doing it this way is you can save as a lwo.

TangibleFX
05-26-2014, 08:50 AM
Thank you guys. This helped a lot.