View Full Version : Multiple flocking systems behaving independently in a scene?

05-13-2014, 01:42 AM
I am trying to have a scene with multiple flocking systems independent one from other.

I have a flock of fishes, with directors etc.. behaving its own way
A flock of bubbles sticking to a form

But as i tried the simulation of the bubbles, it messed the other simulation..
I did not find a way to separate the interaction...
is it possible?

Thomas Leitner
05-13-2014, 03:02 AM
I never tried multiple flocking systems in one scene.
But you can save out your flocking particles after calculating as PFX file and load it back to an particle emitter. Then you can simulate the second flocking system without influence the other flocking system.


05-13-2014, 10:26 AM
Check out this tutorial from Cody http://www.youtube.com/watch?v=pj4QtvrYPiQ&feature=youtu.be
Shows how to do that in a very cool way:)