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H_Molla
05-01-2014, 06:41 PM
Hello, I had a problem which I don't think it is a bug.
I had a project that had many nulls with text files for loafing objects at different frames as i am doing a clay stop motion tvc.
I am rendering now and exporting some render buffers for compositing work..
The issue is that the compositing buffer ignore some objects as they are nit checked marked to be calculated. .
Simply cause they change at certain times..so for example A is on frame 1 to 4 then it is B..
So if u check A then B is not with us..same goes if we checked B..A will not be visible. .
So any idea?

H_Molla
05-03-2014, 04:35 AM
Ok..as a work around; save the needed buffer through the great dbw exr.