View Full Version : Possible Effector Displacement Bug

04-30-2014, 07:45 AM
it seems Effector displacement plugin is broken.
It cannot locate the weight map selection.
It's stored in the scene file properly upon saving but it will load the different weight map.
This only happens when the weight list is altered by adding another lwo (which comes earlier in the weight list).
Very strange behavior. Can anyone confirm this?

I attached the scene file.
I want Effector to use weight "B" on B object but it will end up loading "A" instead of "B".