PDA

View Full Version : CharacterWorks: Character Generation and Motion Graphics for NewTek Tricaster



LW3D
04-15-2014, 05:10 AM
I would like to make an announcement about the release of CharacterWorks (http://www.chrworks.com), our new character generator software for NewTek Tricaster. Please see details below. I would also like to invite all forum members to our website to request our demo and evaluate CW. Please do not hesitate to contact me personally with any questions or suggestions. We continuously strive to improve CW and we greatly value feedback of any kind.

Thank you.

--------------------------------------------------

AGF (www.chrworks.com, www.agf.com.tr) announced the release of CharacterWorks, an advanced character generator and motion graphics application for NewTek TriCaster™ multi-camera live video production systems. CharacterWorks runs on any laptop or desktop PC with a GPU and renders full-HD, true 3D dynamic text and graphics in real-time. The smooth, high-quality broadcast graphics of CW are streamed into TriCaster over the network, freeing up valuable TriCaster inputs. .

CharacterWorks supports a virtually unlimited number of graphics and text objects on screen, including full-HD image sequences, animated backgrounds, rolls and crawls. Within text, it is possible to embed animations or incorporate dynamic content from external sources, such as Twitter, XML (RSS) or ODBC. Built-in ODBC support lets users easily bring in data from MySQL or Excel, without using any scripts of external applications.

A strong, extensible foundation makes it possible for CW to provide a large array of integrated features out-of-the-box, ranging from social media integration to an advanced, flexible automation framework, all supported by an ultra-responsive user-friendly interface.

With CW, it is possible to create original graphics, even without any input from external content creation applications. Due to its GPU-based design, CW allows real-time graphics that utilize advanced techniques such as procedural materials or particle systems that are simply not possible with other solutions in the same price range. At the same time, users can jump-start production, thanks to hundreds of presets and samples included.

Of special interest is the high degree of integration with TriCaster. CW graphics can be edited and triggered remotely from TriCaster, effectively allowing a single operator to control both TriCaster and CW. The converse is also possible with an optional module: Many TriCaster functions can be invoked from CW as well. Coupled with CW’s advanced automation features, this makes complex setups possible, e.g. video clips can be scheduled for playback on TriCaster at specified times or synchronized with playback of CW graphics.

CharacterWorks starts at 2495 USD, and the base package already includes Twitter and ODBC support, as well as remote control from TriCaster. AGF is accepting orders and shipping now.

www.chrworks.com
www.facebook.com/chrworks
www.youtube.com/user/chrworks/videos



http://www.youtube.com/watch?v=XExTdSp0Y-w&index=2&list=PLFCIR_l0kCDHD9pyxn1uzRqnTxz9H8JUH
NAB 2014 Reel

LW3D
12-12-2014, 06:06 AM
The new release of CharacterWorks, version 1.1.18, is finally here, with exciting new features, lots of fixes and improvements.

As always, we greatly value your opinions and feedback. Let us hear about your experiences with CW!

Release Highlights:

* Video: It is now possible to import video files into CW. Video files work with CW's real-time materials and effects in exactly the same way as images and image sequences.

* DeckLink Input Capture: With this option, live video capture from DeckLink cards can be used as input to CW layers through materials and effects, just like video files.

* Keyframe References: Keyframe times can be referenced to layer sections or points. Using this feature, presets can automatically adapt to layer temporal structure, without editing.

* Message Log: The Message Log stores detailed information, warning and error messages related to all operations.

Major Improvements and Fixes:

* Lots of new presets and sample layers in the Library.
* New Image Layer creation mode for streamlined Footage import and layer creation.
* Drag'n-drop support for common CWML creation scenarios.
* Smoother frame rates in the editor view. Renderer optimizations. Performance improvements for GPU image streaming.
* Usability and performance improvements for XML and ODBC data sources.
* More robust transform pipeline that fully supports non-uniform scaling.
* Password protection feature to prevent unwanted project modifications.


Here are some videos showcasing some of the new features in CW 1.1

http://www.youtube.com/watch?v=8weryKCaVqY


Easy, quick and attractive Twitter ticker with CharacterWorks
http://www.youtube.com/watch?v=uPZss0YXh48

Custom Animated Graphics with CharacterWorks
http://www.youtube.com/watch?v=V-SHD6e0T4M


www.chrworks.com
www.facebook.com/chrworks
www.youtube.com/user/chrworks/videos

LW3D
01-09-2015, 05:46 AM
The new CharacterWorks web site is up! Visit us at http://www.chrworks.com

PIZAZZ
01-09-2015, 10:26 AM
Great looking web site there.

LW3D
06-01-2015, 11:14 AM
http://www.chrworks.com/newsletter/chrworks_release_banner.png (http://www.chrworks.com/news-2/characterworks-2.html)

CharacterWorks 2.0 brings several exciting new features, as well as lots of improvements and fixes. You can download and test CharacterWorks yourself! (http://www.chrworks.com/buy#demo)




http://www.chrworks.com/wp-content/uploads/forum_4k.jpg (http://www.chrworks.com/wp-content/uploads/chrworks_4k.jpg)

UltraHD / 4K
UltraHD / 4K output profiles have become available on output devices that support them (please contact us for recommended hardware specifications).




http://www.chrworks.com/wp-content/uploads/forum_sound.jpg (https://www.youtube.com/watch?v=6oS-3AxDSCM)

Audio
Audio output is now supported. Audio files or audio streams within video files can be played together with graphics. In addition to being sent to output devices (e.g. TriCaster or DeckLink), audio can be previewed and monitored through the host system audio card.
video (https://www.youtube.com/watch?v=6oS-3AxDSCM)



http://www.chrworks.com/wp-content/uploads/forum_grid.jpg (https://www.youtube.com/watch?v=AJFgB2V5pi8)

Grid Controller
Create your own simplified, button-based user interface to control all graphics actions, including TriCaster remote macro and playback invocation, handling even the most complex of broadcast scenarios, practically and efficiently.
video (https://www.youtube.com/watch?v=AJFgB2V5pi8)



http://www.chrworks.com/wp-content/uploads/forum_key_value.jpg (https://www.youtube.com/watch?v=Q0YeRoITeR4)

Key-Value Data Source
A new type of data source that retrieves entries in Key=Value format from plain text files, making it possible to integrate data directly from most sources that work with LiveText. Supports dynamic updates through file watching.
video (https://www.youtube.com/watch?v=Q0YeRoITeR4)



http://www.chrworks.com/wp-content/uploads/forum_inspector.jpg (http://www.chrworks.com/wp-content/uploads/chrworks_minspector.jpg)

New Project Inspector
The Project Inspector has been revamped, making it easier and more efficient to work on large projects with lots of motions and layers.



http://www.chrworks.com/wp-content/uploads/forum_chroma1.jpg (https://www.youtube.com/watch?v=eqvZHAcVdDo)

Chroma Key
A state-of-the-art, real-time Chroma Key material/effect block, suitable for working with green/blue screen footage or input from live capture sources.
video (https://www.youtube.com/watch?v=eqvZHAcVdDo)



http://www.chrworks.com/wp-content/uploads/forum_playout.jpg (http://www.chrworks.com/news-2/characterworks-2.html)

Playout Option
Extensions to the Automation Editor that facilitate linear broadcasts with video or graphics playback scheduling. Display clip information with CW graphics through the Playout Data Source.



http://www.chrworks.com/wp-content/uploads/forum_harfbuzz.jpg (http://www.chrworks.com/wp-content/uploads/chrworks_harfbuzz.jpg)

Improved Language Support
Better support for languages that require complex text layout (i.e. Thai, Indian, Arabic, etc.).




Major Improvements and Fixes


Tagging and tag-based filtering for CW layers and footage objects.
Additional output profiles enabled for BlackMagic Decklink cards.
Internal/External keyer mode selection for BlackMagic Decklink cards, making it possible to use CW switcher-upstream.
Several new presets, sample layers and projects in the Library.

LW3D
03-16-2016, 08:50 AM
CharacterWorks version 2.5 is out, with several powerful new features aimed specifically at sports broadcasters, along with many general enhancements and fixes.
You can download and test CharacterWorks yourself! (http://www.chrworks.com/buy#demo)




http://www.chrworks.com/wp-content/uploads/scorebug_4k.jpg (https://www.youtube.com/watch?v=a0aP1dUWoTU)

Expressions
Drive game scores using the Grid Controller! Define expressions (simple mathematical formulas) to manipulate Key-Value data source cells in every imaginable way, and activate those expression in real-time CW Behaviours.

video (https://www.youtube.com/watch?v=a0aP1dUWoTU)




http://www.chrworks.com/wp-content/uploads/scorebug_3k.jpg

Timers
Independent, unlimited, fully-customizable timers, controllable via the Grid Controller, within Key-Value data source cells. Automate and cascade timers and graphics via timer events and the CW Behaviour system.



http://www.chrworks.com/wp-content/uploads/scorebug_5k.jpg (https://www.youtube.com/watch?v=sdokLSQFRdc)

Data Change Events
Track changes in Key-Value data source cells via events. Trigger animations automatically each time a specific data source cell changes.

video (https://www.youtube.com/watch?v=sdokLSQFRdc)




Major Improvements and Fixes


Key-Value Data Source now supports custom cell placement and undo for user modifications.
Right-click menu alternatives for many dragn-drop operations (assigning behaviours and events, TriCaster macros, etc.).
Improved support for complex text layout languages (i.e. Thai, Indian, Arabic, etc.).
Several new presets, sample layers and projects in the Library.
Twitter data source editor now requires users to login using their Twitter account and authorize CW for Twitter access.

LW3D
03-16-2016, 08:52 AM
CharacterWorks 2.7 has just been released! This release contains a wide array of new features, fixes and improvements.
As usual, this minor version number update release is provided free-of-charge to our existing customers.

You can download and test CharacterWorks yourself! (http://www.chrworks.com/buy#demo)




http://www.chrworks.com/wp-content/uploads/daktronics_newtek.jpg (https://www.youtube.com/watch?v=Bq_eLywjcCU)

Integrated Support for Daktronics Scoreboards
Build animated scorebugs by connecting CWs Key-Value data sources to the All Sport CG TV Feed serial outputs. No additional software necessary. Sample projects available in the library. Supported TV Feeds: Baseball, Football, Soccer, Basketball, Volleyball, Hockey.

video (https://www.youtube.com/watch?v=Bq_eLywjcCU)




http://www.chrworks.com/wp-content/uploads/solda_statcrew_k.png (https://www.youtube.com/watch?v=id_lI1avQH0)

StatCrew Integration
Ready-to-use sample projects with attractive, animated graphics for displaying real-time game stats from StatCrew XML files.

video (https://www.youtube.com/watch?v=id_lI1avQH0)



http://www.chrworks.com/wp-content/uploads/scorebug_5k.jpg (https://www.youtube.com/watch?v=upNqjXdMzjE)

Upgraded XQuery Engine
Run more complex queries and enjoy performance improvements upwards of 50%.

video (https://www.youtube.com/watch?v=upNqjXdMzjE)




Major Improvements and Fixes


Effects System Enhancements : New Spherical Map, Point Light ve Directional Light Effect blocks, and new block connection options for more advanced, stunning effects. video (https://www.youtube.com/watch?v=XTaoABR89vk)
Multiple Control Grids: The Grid Controller now supports multiple, tabbed grids in a single project.
Other miscellaneous improvements: Auto-fit mode for text, new remote control protocol commands, new sample projects, layers and presets, general UI improvements.

doabgah
04-02-2016, 03:00 AM
Good

LW3D
12-29-2016, 07:34 AM
CharacterWorks 3 has just been released! This release contains a wide array of new features, fixes and improvements.

Features :

Media Support for Data Sources
Data sources can now include media (images, video, audio) automatically imported from local files, web URLs or even database blobs as part of their content. CW layers can display media from data sources just like regular CW footage objects, in a way similar to text content from data sources.
- Video - (https://www.youtube.com/watch?v=wrpHMUR7djg)

Improved Twitter Data Source
The Twitter Data Source now provides several additional tweet and user profile fields. In addition, avatar images and tweet media (including video) can be displayed as part of graphics. A new tabbed-layout mode allows viewing more fields per search, whereas the new user profile viewer displays user profile information for each tweet.
- Video - (https://www.youtube.com/watch?v=Q-3tPcUzADg)

NDI Output
Native NDI Output support has been added, including support for 4K resolutions. Thanks to NDI, CW can now interface with a wide range of broadcasting solutions, including NewTek IP Series, Vmix, Streamstar, WireCast, Xsplit Broadcaster.
- Video - (https://www.youtube.com/watch?v=OaIE4JZjqv0)

NDI and Audio Support for Live Source Input Option
The Live Source Input option now supports NDI video sources (with alpha channel). Audio input is also supported for both NDI sources and Decklink capture cards.
- Video - (https://www.youtube.com/watch?v=gS8gyObMmlw)


Major Improvements and Fixes

New, Interactive, Integrated, Context-Sensitive Help System : Expanded, revised and improved content with links to sample projects, tutorial videos and UI indicators.
Media Preview : Footage objects and data sources now provide facilities for previewing media files.
Additional Data Source Enhancements : Data source tables can now be created from scratch, thanks to the new column and row management functions. Undo is also now supported for each table data source on an individual basis.
Miscellaneous Improvements : Remote control protocol enhancements, syntax highlighting and error tooltips for CWEL expressions, new parameter types for CWML, lots of new sample projects, templates, material and effect presets.

You can download and test CharacterWorks yourself! (http://www.chrworks.com/buy#demo)

www.chrworks.com
www.facebook.com/chrworks
www.youtube.com/user/chrworks/videos

ctc2010
12-29-2016, 11:36 AM
CharacterWorks 3 has just been released! This release contains a wide array of new features, fixes and improvements.

Features :

Media Support for Data Sources
Data sources can now include media (images, video, audio) automatically imported from local files, web URLs or even database blobs as part of their content. CW layers can display media from data sources just like regular CW footage objects, in a way similar to text content from data sources.
- Video - (https://www.youtube.com/watch?v=wrpHMUR7djg)

Improved Twitter Data Source
The Twitter Data Source now provides several additional tweet and user profile fields. In addition, avatar images and tweet media (including video) can be displayed as part of graphics. A new tabbed-layout mode allows viewing more fields per search, whereas the new user profile viewer displays user profile information for each tweet.
- Video - (https://www.youtube.com/watch?v=Q-3tPcUzADg)

NDI Output
Native NDI Output support has been added, including support for 4K resolutions. Thanks to NDI, CW can now interface with a wide range of broadcasting solutions, including NewTek IP Series, Vmix, Streamstar, WireCast, Xsplit Broadcaster.
- Video - (https://www.youtube.com/watch?v=OaIE4JZjqv0)

NDI and Audio Support for Live Source Input Option
The Live Source Input option now supports NDI video sources (with alpha channel). Audio input is also supported for both NDI sources and Decklink capture cards.
- Video - (https://www.youtube.com/watch?v=gS8gyObMmlw)


Major Improvements and Fixes

New, Interactive, Integrated, Context-Sensitive Help System : Expanded, revised and improved content with links to sample projects, tutorial videos and UI indicators.
Media Preview : Footage objects and data sources now provide facilities for previewing media files.
Additional Data Source Enhancements : Data source tables can now be created from scratch, thanks to the new column and row management functions. Undo is also now supported for each table data source on an individual basis.
Miscellaneous Improvements : Remote control protocol enhancements, syntax highlighting and error tooltips for CWEL expressions, new parameter types for CWML, lots of new sample projects, templates, material and effect presets.

You can download and test CharacterWorks yourself! (http://www.chrworks.com/buy#demo)

www.chrworks.com
www.facebook.com/chrworks
www.youtube.com/user/chrworks/videos

How much does it cost?

LW3D
12-30-2016, 02:06 AM
CharacterWorks Broadcast costs 2495USD. For the complete up-to-date price list please contact us via the contact form on our web site.

http://www.chrworks.com/company#contact

Gordon
01-01-2017, 07:03 PM
You say it works with TriCaster, but I wonder, "does this work with the TCXD850"? (NOT Extreme and no AE available for this model). If it does, through one of the 'Net' inputs, which remote control features work?

LW3D
01-03-2017, 03:12 AM
For video/audio, the TCXD850 uses the older TC AirSend protocol which is still supported by CharacterWorks.

Remote control of CW from TC is supported by the regular CW Broadcast version, via either of the AirSend or NDI protocols.

Remote control in the opposite direction (TC from CW) requires the purchase of the CW Tricaster Remote Control license option. This also works with the TCXD850 since this operates over a separate connection that is independent of video transmission.

For more info on remote control features of CW, please visit http://www.chrworks.com/tricaster.

PIZAZZ
01-03-2017, 08:47 AM
Another amazing update from CharacterWorks! 4K capable ! I can't wait to download it and show some of our clients.

jbateman107
02-21-2017, 11:20 AM
For those of you running Characterworks already, would you mind sharing info about your PC build? I've read the specs info on their website and also had correspondence with their tech support (who have been phenomenal, by the way) - but just wondering what some of you are running?

One question in specific I would ask you is whether your PC is fan cooled or liquid cooled? We're going to be starting from scratch with a PC for this software so all options are currently on the table. I don't know much about the liquid cooled machines but it seems everything I find on the internet containing a GTX 1070 or 1080 GPU is all using water. So is that a must? (For reference, we're going to be using the dual output mode on Characterworks)

PIZAZZ
03-09-2017, 11:12 AM
For those of you running Characterworks already, would you mind sharing info about your PC build? I've read the specs info on their website and also had correspondence with their tech support (who have been phenomenal, by the way) - but just wondering what some of you are running?

One question in specific I would ask you is whether your PC is fan cooled or liquid cooled? We're going to be starting from scratch with a PC for this software so all options are currently on the table. I don't know much about the liquid cooled machines but it seems everything I find on the internet containing a GTX 1070 or 1080 GPU is all using water. So is that a must? (For reference, we're going to be using the dual output mode on Characterworks)

Fan cooled for sure. I just have an issue with putting anything liquid inside something electronic. Just doesn't seem like a good idea to me. Never has.

Our clients are using a mixture of equipment to run CW. We have built rackmount PCs for some of them and others are using high end laptops. Our own demo machine is running on a HP gaming Laptop called the OMEN series. Runs perfectly fine. The key is to have the dedicated NVidia graphics adapter.

Typical machine we build for our CW clients is:

1U or 2U rackmount chassis
Intel i7 quad core CPU chip
32gb of RAM (will work fine on 16 but RAM is cheap)
NVidia GT730 graphics card
480gb SSD drive for Windows 10
Windows 10 Professional version
Blackmagic Decklink DUO for dual SDI video outputs if necessary. (We primarily use and suggest NDI everywhere instead of hardware outputs)

Last one we sold at under $2000 as listed above with the capture card installed and tested. A little less if we sell you the copy of CharacterWorks with the machine as a bundle.
Let me know if you would like some assistance.

RileyM
03-12-2017, 05:03 PM
Any plans for a PDF manual for CharacterWorks?

jbateman107
03-16-2017, 09:37 AM
Thanks for the reply Jeff. Should have asked my question earlier as we just bought the software and did the PC build last week. Based on your specs though I think we'll be in good shape as we went pretty similar to that. I'm just blown away at what the program does. It's going to take our production to a whole new level.

LW3D
10-20-2017, 03:51 AM
https://chrworks.com/img/video_tutorials_s.jpg

Master the power of CharacterWorks: Tens of video tutorials now available in the freshly updated video tutorials section of our website.

https://www.chrworks.com/video_tutorials

LW3D
11-29-2017, 03:22 AM
This new release contains several new features, lots of improvements (see below for a partial list) and many fixes, provided free-of-charge to our existing customers..
www.chrworks.com (https://www.chrworks.com)


https://www.youtube.com/watch?v=5KurQRSx030





https://www.chrworks.com/wp-content/uploads/text_features.jpg

Text Layout Engine Improvements and New Attributes

Automatic background size for text layers based on content. Animatable margins, tracking, line-spacing attributes. Word-wrap setting.


https://www.chrworks.com/wp-content/uploads/webgrid.jpg

Web Grid Controller

Access the Grid Controller remotely over the network using any web browser.


https://www.chrworks.com/wp-content/uploads/ndi_3.png

Official Support for NDI 3.0

NDI 3.0 is now officially supported for improved image quality, performance and compatibility.


https://www.chrworks.com/wp-content/uploads/radargun.jpg

Support for the Stalker Pro II Sports Radar Gun

The Key-Value data source can now directly receive real-time speed measurements from the Stalker Pro II Radar via serial connection. Invaluable for broadcasters of baseball, tennis, or other sports.


https://www.chrworks.com/wp-content/uploads/webhelp.jpg

Documentation now available online!

Visit online help is now available at the location below
https://www.chrworks.com/help




Major Improvements and Fixes


Key-Value and XML/JSON data sources now support custom HTTP headers, thus HTTP Basic Authentication.
New Input Format setting for Key-Value and XML/JSON data sources allows data retrieval from web servers that do not correctly report HTTP content type.
CW Remote Control Protocol has been enhanced with new commands, including those that provide Grid Controller and Data Source related functionality.
Built-in web server. Very useful for web pages with custom user interfaces for remote control.
A random number generation function has been added to the CharacterWorks Expression Language (CWEL).
Reduced latency for Decklink and NDI outputs.
Several new sample projects and layers in the CW library.

LW3D
12-11-2017, 07:49 AM
Use any device, including your smartphone or tablet, to enjoy remote access to CW's Grid Controller.


https://www.youtube.com/watch?v=yrLimTxyuA0

You can download and test CharacterWorks yourself (https://www.chrworks.com/demo)

LW3D
11-30-2018, 08:35 AM
https://www.chrworks.com/wp-content/uploads/cw_37cover_small.jpg (https://www.chrworks.com/news-2/characterworks-3-7-released.html)

CharacterWorks 3.7 brings several exciting new features, as well as lots of improvements and fixes.

You can download and test CharacterWorks yourself! (http://www.chrworks.com/buy#demo)




https://www.chrworks.com/wp-content/uploads/videowall_chrworks-400x208.jpg (https://www.chrworks.com/wp-content/uploads/Wall.jpg)

The VideoWall Option
Drive large screens with CWs dynamic, attractive graphics rendered at huge resolutions.
Take advantage of the new HDMI output capability with nVidia Mosaic setups, or use the new videowall output device that handles division of the large virtual display into multiple Decklink output devices.
In addition, the new View abstraction makes it easy to manage playback in multiple parts of a very large display area.

* Videowall options are sold separately and are not part of the free update.




https://www.chrworks.com/wp-content/uploads/hdmi_out-400x237.jpg (https://www.chrworks.com/wp-content/uploads/hdmi_out.jpg)


HDMI Output
Host graphics card monitor outputs (HDMI, DisplayPort) can now be used as output devices, with support for non-standard resolutions and frame rates, making it possible to use technologies such as nVidia Surround or nVidia Mosaic.




https://www.chrworks.com/wp-content/uploads/font_change_sports-400x137.jpg (https://www.chrworks.com/wp-content/uploads/font_change_sports.jpg)

Automatic Font Selection for Text Layers
Text layers now support automatic switching between alternate fonts
in case the dynamic content does not fit within the specified maximum layer size.




https://www.chrworks.com/wp-content/uploads/formula_one-400x225.jpg (https://www.chrworks.com/wp-content/uploads/formula_one.jpg)

Improved Data Source Workflows
The timing of layer content updates from linked data sources can now be controlled via behaviours with the UpdateFrom action.
Data sources are now capable of maintaining their selections in between query executions, based-on row ordering or a specified key column.
Furthermore, the new UnselectCurrent behaviour action performs modification of data source selection for simple sequential operation.




https://www.chrworks.com/wp-content/uploads/kazovision.png

Support for Kazo Vision Ultra Score Scoreboards
Key-Value data sources can now receive real-time score data directly from Kazo Vision Ultra Score scoreboards over UDP.




https://www.chrworks.com/wp-content/uploads/ndi_3.png

Official Support for NDI 3.7
NDI 3.7 is now officially supported for improved image quality, performance and compatibility.





Major Improvements and Fixes


Significant performance improvements have been made to the renderer, allowing more complex projects and higher output resolutions.
The Live Source subsystem has received a major overhaul, resulting in more robust operation and support for more simultaneously active inputs.
Support for right-to-left languages (Arabic, Urdu, etc.) has been improved.
Twitter Data Source now supports tweets longer than 140 characters.
New material/effect blocks and properties have been added.
The XQuery engine has been replaced for higher stability and performance.
The HTTP Remote Control protocol has been expanded with new layer listing capability and unique object identifier support.
Several new sample projects, templates and presets have been added. New sports samples include volleyball, American football, e-sports.

LW3D
12-17-2018, 04:13 AM
Drive large screens with CWs dynamic, attractive graphics rendered at huge resolutions. Take advantage of the new HDMI output capability with nVidia Mosaic setups, or use the new videowall output device that handles division of the large virtual display into multiple Decklink output devices. In addition, the new View abstraction makes it easy to manage playback in multiple parts of a very large display area.


https://www.youtube.com/watch?v=oP5aSH4nTIc

LW3D
12-25-2018, 03:31 AM
How can we use data from Google Spreadsheets in CharacterWorks projects?


https://www.youtube.com/watch?v=9jBHCHSWLgM

LW3D
01-28-2019, 03:38 AM
Austin Minnihan of cyclones.tv (http://www.cyclones.tv) explains how CharacterWorks (http://www.chrworks.com) helped them build a pro-quality sports network from scratch on a limited budget.

https://www.chrworks.com/powercwer/power-cwer-austin-minnihan-cyclones-tv.html

https://www.chrworks.com/wp-content/uploads/power_cwer_austin_small.jpg (https://www.chrworks.com/powercwer/power-cwer-austin-minnihan-cyclones-tv.html)