View Full Version : Speed Modelling Challenge #255 - Liquids

04-11-2014, 11:30 PM
Speed Modelling Challenge #255 - Liquids

Speed Modelling Challenge #255 - Liquids

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modelling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wire-frame and a render at 800x600 or larger. (For wireframe help go to: http://www.artssphere.com/plugins/polygoncoloring.php
3. LightWave must be used for modelling. 3rd party Plug-ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.
6. The winner is judged by the challenge starter and the prize is to set up the challenge after next week's.


This weeks subject : Liquids

Anything and everything liquid, or related to liquid in some way.

Time Limit : 60 minutes.
Deadline : 16 April 2014 2200 GMT (1600 CDT).


Sorry about getting this up late; Had quite a few late nights with some projects and it slipped my mind.

04-15-2014, 09:14 PM
Looks like interest in speed modeling has dropped off :(

04-17-2014, 01:47 PM
Shall we take this to next Wednesday?

Looks like interest in speed modeling has dropped off :(

Looks that way doesn't it. Maybe by next week I can model my own tears :cry:.

(on a brighter note, I did compile the latest batch of 50 and had them added to the archives :))

04-17-2014, 09:19 PM
Between Taxes, Day Job, and Pay Side work...

Little to no time for Speed Modeling.

And I just added a final round of RH2 testing to that list, too... If I get time late tomorrow night...

04-17-2014, 10:50 PM
Shall we take this to next Wednesday?

I suppose ^^

I wonder if I just suck at picking categories. It's tricky, having so many speed models past.

04-18-2014, 02:20 AM

04-19-2014, 01:49 AM
OK - that only took ...30 seconds, so I'll be back with something else :ohmy:


04-19-2014, 02:16 AM
akaracquel, that's really nice!

Hey! Just noticed that I passed my old post count under my previous username.

04-19-2014, 06:28 AM
agree, that Wombati render is pretty nice... http://erikalstad.com/backup/misc.php_files/smile.gif

04-23-2014, 08:49 PM
121604121605 Modeling took 5 mins and setup (Rendering, Lighting and Texturing) took 15 mins.

04-24-2014, 04:04 AM
Well, I liked Akaracquel's render. But no wires.

So, I guess thekho wins ^^ I like your surface.

04-24-2014, 11:03 AM
Maybe it's just my pressure-induced psychosis talking, but that's A Russian Water Tentacle!! :D

(sorry I couldn't pull something together.... the NTI's had me :ohmy:)

04-24-2014, 03:53 PM
bit late in the party ... particles and hvs https://scontent-b-cdg.xx.fbcdn.net/hphotos-prn2/t31.0-8/10295100_795181240506223_4886153414489839091_o.jpg

04-24-2014, 04:21 PM
Whoooaaa! I won :D Thanks everyone!

JoePoe- lol i've never planned Russian Water Tentacle. Good one. Inspired me from Abyss.
OnlineRender- Good HV with nice DOF!

I will make the subject of Speed Modelling Challenge soon.