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View Full Version : Whae open souce libraries should next gen Lightwave support?



robertoortiz
04-04-2014, 11:01 PM
think the subject line says it all.
-R

ernpchan
04-04-2014, 11:44 PM
http://graphics.pixar.com/opensubdiv/
http://ptex.us
http://www.openvdb.org

hrgiger
04-05-2014, 05:26 AM
open sub div of course.

allabulle
04-05-2014, 06:20 AM
http://graphics.pixar.com/opensubdiv/
http://ptex.us
http://www.openvdb.org

+1

ernpchan
04-05-2014, 08:22 AM
http://www.openexr.com

robertoortiz
04-17-2014, 03:52 PM
Open source libraries which are developed or used in VFX or animation studios:

Image Engine
http://opensource.image-engine.com/
Sony/ILM
http://www.alembic.io/
Disney
http://www.disneyanimation.com/technology/opensource
Pixar
http://graphics.pixar.com/opensubdiv/

and here are some cool goodies:

Open Image IO (SPI)
Library to load and save numerous image formats. Includes a texture cache for efficient renderer texture sampling.
https://sites.google.com/site/openimageio/home

Open Shading Language (SPI)
Shading language which uses LLVM to compile to native code.
http://code.google.com/p/openshadinglanguage/

Open Color IO (SPI)
Transforms between color spaces.
http://opencolorio.org/

Field 3D (SPI)
Voxel storage format based on HF5.
https://sites.google.com/site/field3d/

Alembic (ILM & SPI)
General exchange format for VFX.
http://code.google.com/p/alembic/

OpenEXR (ILM)
Linear image format.

PartIO (Disney)
Point cloud IO library.
http://www.disneyanimation.com/technology/partio.html

Ptex (Disney)
Per face texture format, IO and filtering library.
http://ptex.us/

Cortex VFX (Image Engine)
Libraries with c++ & python bindings and integration with Maya, Nuke, Houdini & TrueLight
http://code.google.com/p/cortex-vfx/

Dynamica (Disney)
Maya dynamics

robertoortiz
08-18-2015, 09:19 PM
Time to update the list...
Disney Libraries:
http://www.disneyanimation.com/technology/opensource
Sony
http://opensource.imageworks.com/?p=osl
Pixar
http://graphics.pixar.com/