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View Full Version : CHanging [base] Vertex Map?



LWHound
03-02-2014, 12:05 PM
Idiot me modelled my character's eyes CLOSED, while in the [base] vertex map. I want them to be open by default. Kinda OCD about that!

Is there a way I can overwrite the [base] configuration please?

kind regards,

LWHound.

lertola2
03-02-2014, 01:24 PM
The "Apply Morph" command will copy a morph to the base mesh. First save a copy of your base in a separate layer so you can use "Background to Morph" to turn the base into a morph.

LWHound
03-03-2014, 04:03 AM
Got it lertola2! Many thanks for your reply.

kindest regards,


LWHound