View Full Version : View Motion Constraints / Limits on Gizmo?

02-09-2014, 12:28 PM
Hey all - is there a way to show the rotational constraints / limits on an object's gizmo?

Working with a null to drive a light and particle emitter at the same time and wanted to make it easy to see where the horizontal rotation is and I just can't seem to find it.


02-09-2014, 01:17 PM
If you enable limits they should show up. I think it depends on what coordinate space you're in. Try parent or local.

02-10-2014, 08:00 AM
That's nuts, I checked my coordinate space and was in local, but no dice - a computer restart later and whamo, there they are. Crazy.

As a quick followup question, is there a way to enable a "switch like" mentality to a control? In my example, I need my Horizontal rotation at either 0 or 100 degrees, which is the math I've setup for the channel followers on the lights and particle emitter. Any nudges in the right direction would be most helpful!