View Full Version : "lcUberShader_3.0.cgfx" reflection?

01-17-2014, 11:54 AM
Almost no one of the shader i tested with Lightwave works. The lcUberShader_3.0.cgfx only seems to have something working but the reflection. Looks like it is because of the env mapping, which is cubemap, that lightwave does not support. And even with a plugin that loads .dds the shader still not work.

I badly need reflection to work with lightwave, as soon as possibile, so if anyone have some idea on how to make this shader work, please share! :)

For example, does anyone knows how to tweak the shader to make a reflection with a spherical map instead of a cube?