View Full Version : Fedora Frank

Ryan Roye
01-11-2014, 11:28 AM
Here, I took a creature kit model, rigged it, and had "Frank" here help me showcase his Fedora... and a little bit of IKBooster's relative motion loading.


I did a lot of re-writing on the part 3-5 tutorial content based on feedback I got from parts 1 and 2. Parts 3-5 will assume however that the user is familiar with the graph editor and knows basic usage of motion modifiers.

NOTE: As per the usage agreement, the LW content models/stuff will not be included with the video tutorials (they can be used commercially, but packaging source files is a no-no), but stuff like this may help spruce up the video content a bit and gives the hard work of the creators some showtime :)

01-11-2014, 05:08 PM
Ha ha, brilliant work, looking forward to reading your tutorials, Chazriker. Wish I had more time to delve into IK boost and it's great to see what can achieved with this tool.