View Full Version : Feedback to LW3DG - past six months with LW 11.5 & 11.6

01-04-2014, 07:34 AM
What I've missed to make LW our primary 3D-program in our VFX pipeline:

- Bullet, we need constraints! Take a look at the course "Lynda.com - Creating Simulations in Maya Dynamics with Aaron F. Ross" and the basic feature set we need with Bullet Dynamics in LW 12 are demonstrated :) + car simulation pre-sets with game control inputs

- Atmospheric: Maya has a great feature for making fog: http://www.youtube.com/watch?v=rBbzAqBrI54 Maybe LW could get something similar, thats integrated, realtime and wysiwyg? Add to that presets for snow and realistic rain, and make it possible for everything to integrate with global wind settings

- Speed: Make sure that LWs speed gets continuously updated with fast modern code