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View Full Version : Where to find a Tute on static rendering in Layout?



chippwalters
01-01-2014, 07:34 PM
I'm particularly interested in learning about Viper (I think that's the fprime progressive renderer?) and IBL. There are so many out there, but many seem to focus on animation, particle effects, etc.. I'm really just looking to setup basic shots like these (done in Keyshot):

https://dl.dropboxusercontent.com/u/3788438/3DPrinting/3dcomp2.png

spherical
01-01-2014, 08:05 PM
Viper is built-in. VPR (Viewport Preview Render) is built-in since v10.x. FPrime is a commercial external renderer plugin.

If you are working native LightWave, probably the best place to start is NewTek's training videos. Search: "newtek lightwave training videos" and you'll be in education heaven.

chippwalters
01-01-2014, 08:09 PM
Yep, that's what I thought. Years ago I bought Worley's FPrime, and since I heard about LW's own Viper (put them out of business?). Still, not sure how best to use it. Checking out:
Steve Warner's beginner stuff-- http://youtu.be/JCohfcAQjvk -- but it's pretty basic stuff. Looking more for specific info on HOW to use Layout, not a lecture on what is Diffuse, Specular, etc..

spherical
01-01-2014, 08:13 PM
No, Viper was in LW for a long time. VPR is what influenced FPrime's demise.

chippwalters
01-01-2014, 08:14 PM
Ah. When I used LW in V6 days, they didn't have VIPER (or so I don't think). Thanks for the clarification!

ernpchan
01-01-2014, 09:06 PM
This thread might have some useful information.
http://forums.newtek.com/showthread.php?120414-Studio-setup

chippwalters
01-01-2014, 09:34 PM
This thread might have some useful information.
http://forums.newtek.com/showthread.php?120414-Studio-setup

Thanks! Great HDRI's. I also found these 2 tutes. The Radiosity one is REALLY DAMN GOOD.
http://www.youtube.com/watch?v=0YFZ2av-BLg&feature=share&list=PL8A1C0DB658775A63&index=1
and
http://www.youtube.com/watch?v=UgNB9tZWUmM&feature=share&list=PL8A1C0DB658775A63

hrgiger
01-01-2014, 10:11 PM
No, Viper was in LW for a long time. VPR is what influenced FPrime.

? Do you mean that the other way around? Fprime was around long before VPR.

chippwalters
01-01-2014, 10:13 PM
Yes. That's what I intended to say.

spherical
01-01-2014, 11:02 PM
? Do you mean that the other way around? Fprime was around long before VPR.

No. I didn't say that VPR had anything to do with FPrime's creation. That's idiocy. I've been around here long enough to know that.

"Influenced" does not mean "Inspired":


influenced
noun
1. the capacity or power of persons or things to be a compelling force on or produce effects on the actions, behavior, opinions, etc., of others: He used family influence to get the contract.
2. the action or process of producing effects on the actions, behavior, opinions, etc., of another or others: Her mother's influence made her stay.
3. a person or thing that exerts influence: He is an influence for the good.

Influenced is after the fact, not before.
VPR influenced FPrime's demise; which is what the OP was assuming (but was referencing Viper instead of FPrime as being the cause):


Years ago I bought Worley's FPrime, and since I heard about LW's own Viper (put them out of business?).

Viper had nothing to do with Worley throwing in the towel.

Oedo 808
01-02-2014, 12:05 AM
Thanks! Great HDRI's. I also found these 2 tutes. The Radiosity one is REALLY DAMN GOOD.
http://www.youtube.com/watch?v=0YFZ2av-BLg&feature=share&list=PL8A1C0DB658775A63&index=1
and
http://www.youtube.com/watch?v=UgNB9tZWUmM&feature=share&list=PL8A1C0DB658775A63

If you didn't know, RH also has a tutorial set on LW's nodes so if you want to go balls deep into them, well worth a look. RebelHill Nodal Tutorials (http://www.rebelhill.net/html/rhn.html).

I think the foundation set are available on his YT channel.


? Do you mean that the other way around? Fprime was around long before VPR.

Yeah the ambiguity confused me as well, I think also because I felt Worley had lost steam with FPrime even before Core/LW10 came about. I wouldn't have been without it and actually still like it, but did you feel that it was winding down a bit already?

prometheus
01-02-2014, 08:08 AM
As someone might have pointed out, donīt confuse viper with VPR, viper has been in lightwave for ages, and is a previewer mostly of surfaces,procedurals,hypervoxels,volumetric lights based on the last rendered camera view,but works for particles and hypervoxels that are animated in the scene.

VPR is taking in consideration the whole scene and almost all elements in there including creating animated previews from the whole scene, for some simple test animation effects it is easier to do it with viper since it can be directly played with a playback without setting up requesters for the codecs everytime the make preview is done, but viper is limited in terms of correct lighting and no camera movement support or taking in acount full scene elements.

to use the sIBL there is a nice clip tutorial from Matt Gorner...
http://www.pixsim.co.uk/
Direct link...
http://www.pixsim.co.uk/video_tutorials/Using_the_sIBL_Plugin.zip

Fprime was nice and faster than vpr for some things and also respected camera resolution and with itīs own scalable window and able to use multi instances, pause and restart refinement, render out to lower refinement quality to animation, and then with options to restart or continue a better refinement in those animations, this is not possible with VPR.
However..fprime didnīt render hypervoxels as fast and could not handle vertex smoothing maps from exported geometry from cad applications resulting in non smooth surfaces with artifacts, unless using true arts plugins.

Michael

prometheus
01-02-2014, 08:19 AM
And by the way, I have tested and done a few shots with keyshot, itīs a lot like octane, except for much easier to use, almost equally fast as octande was, but that was some year ago I tested and that was standalone octane.
If you want a similar workflow, I think you should test the octane plugin for Lightwave, keyshot and octane being similar in terms of material and light behave more physicly accurate(one of them claiming to be the only truly pysicly correct)
keyshot only using cpu and octane using GPU.

for native shots to simulate it in Lightwave only, you have to work on good materials like those found in the node editor, conductor,dielectric,delta,sigma etc and it might take some time to get there with proper environment and set up
the proper lights.
octane and keyshot are easier that way, just throw in the materials and correct the light slightwaly, but much faster to get that realism look.
Thereīs also maxwell plugin and the fire viewer plugin for maxwell and lightwave that seems to be quite fast as FPrime and VPR.

Only one is free and that is Lightwave native renderer, it just costs in time and knowledged before you can spit out the images I think:)

Michael

prometheus
01-02-2014, 08:49 AM
worth taking a look att all free Hdr images you can find, search the librarys on the sIBL site.
for studio shots you would likely go for studio HDR images and avoid landscape HDR images.

for metal surfaceīs conductor and control reflection blur in the advanced tab which is dependent on the first basic tab (roughness)
Also check www.presetcentral for surface presets, and also check the preset default scenes.

Michael

hrgiger
01-02-2014, 09:06 AM
No. I didn't say that VPR had anything to do with FPrime's creation. That's idiocy. I've been around here long enough to know that.

"Influenced" does not mean "Inspired":
Influenced is after the fact, not before.


I caught the drift of what you're trying to say so don't take it the wrong way. But it doesn't sound right to say that VPR influenced Fprime. I would say the opposite that the success of Fprime influenced Newtek's decision to incorporate VPR into CORE. Given in another contect, a child is influenced by his parents. If you were to phrase it in a similar way that you did, it would read the parent is influenced by the child, VPR being the child of Fprime since Fprime came first.

@Odeo- yes, I think Fprime had been winding down before VPR came on the scene. However, I possibly attribute that to Worley knowing before we did that VPR would be coming onto the scene and him deciding at that point to cease development on it.

chippwalters
01-02-2014, 07:33 PM
to use the sIBL there is a nice clip tutorial from Matt Gorner...
http://www.pixsim.co.uk/
Direct link...
http://www.pixsim.co.uk/video_tutorials/Using_the_sIBL_Plugin.zip

Michael

Thanks for the links to the tutes! I'll check'em out.

spherical
01-02-2014, 10:04 PM
I caught the drift of what you're trying to say so don't take it the wrong way. But it doesn't sound right to say that VPR influenced Fprime. I would say the opposite that the success of Fprime influenced Newtek's decision to incorporate VPR into CORE.

How about this: substitute "killed" for "influenced"? I was trying to be delicate and respectful to Steve.