View Full Version : FFX Artifacting when rendered through transparency

12-20-2013, 11:11 AM
I am using FFX for grass generation and I'm try to view it through the windshield of a truck, but when viewing it through the transparent surface I get strange artifacting, but when I remove the glass entirely my renders are fine. Notice the grass infringing on the dashboard and the widow divider. Anyone have a fix that I've missed?