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mwh710
11-27-2013, 07:35 AM
I have a bowling lane (Plane) with 3D letters of our HS Broadcasting Channel, & have an HV Emmitter spewing out bowling pins that are to fall & bounce off 3D letters and hit & roll onto floor (lane). They seem to bounce off letters Ok, with collision, but they bounce through floor & the don't lay on floor correctly. Suggestions?

prometheus
11-27-2013, 01:36 PM
I have a bowling lane (Plane) with 3D letters of our HS Broadcasting Channel, & have an HV Emmitter spewing out bowling pins that are to fall & bounce off 3D letters and hit & roll onto floor (lane). They seem to bounce off letters Ok, with collision, but they bounce through floor & the don't lay on floor correctly. Suggestions?

Try set the floor collision to object advanced, or use a collision object proxy instead, but it is tricky to know, you are replacing the emitting particles with bowling pins? fx linker or instances?
probably tricky since you need to apply collision dynamics to the pins, can you showcase image of it?

Michael