egearbox
11-24-2013, 04:45 PM
I just bought a LWO object off of TurboSquid and it's very nice (http://www.turbosquid.com/FullPreview/Index.cfm/ID/696967), but when I bring it into Modeler tries to load a ShaderHandler plugin called "SG_AmbOcc" which I guess is an ambient occlusion plugin (http://www2.informatik.hu-berlin.de/~goetsch/AmbOcc/). However, the site I found it on was last updated in 2004, so it looks like it's a bit questionable as to whether it would work with 11.5.
Is there a more current version of this plugin, or a different ambient occlusion solution, or does radiosity take care of this now?
By the way, I just started a new project after being away from LW for almost a year, so I'll probably be pestering people with noob questions (Aieeee!) about all the stuff I once knew and have forgotten. Sorry in advance. :D
Is there a more current version of this plugin, or a different ambient occlusion solution, or does radiosity take care of this now?
By the way, I just started a new project after being away from LW for almost a year, so I'll probably be pestering people with noob questions (Aieeee!) about all the stuff I once knew and have forgotten. Sorry in advance. :D