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View Full Version : Ahh.. character Rigging.. How to zero bones??



Ge4-ce
11-15-2003, 12:19 PM
Hey everyone.. I Haven't rigged a character a lot, so I now face a problem again that I had a while ago, and I can't remember how I solved it then..

When placing skelegons in Modeler, and then convert them to bones in Layout, I face the problem that some bones are not properly aligned! Book tell me to zero the bones! but then my characters leg follows! so that can't be it!

what did I forget? At this moment, my When using the pitch on the lowerleg, It turns diagonal instead of parallel to the body.. I hope I made myself clear enought..

Thanx

hrgiger
11-15-2003, 01:08 PM
To zero out your bones, you want to use Items Tab<Pivot<Record Pivot Rotation.

Ge4-ce
11-15-2003, 03:45 PM
Oh!! Yes! Thanx! You're a lifesaver!

I won't forget it this time..

Thanx again!