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robertoortiz
11-02-2013, 12:09 PM
Hey guys,
we are playing around with the Unity 3d engine at work and we have some questions about its interaction with the LW bullet engine.

We are trying to export hard body and soft body simulations into the Unity3d engine.

Can you export it using Geo cache data? Object sequences?


Any advice and tips would be appreciated.

Thanks.

-R

MarcusM
11-02-2013, 05:07 PM
Hi

In past was on forum similar thread and if i god remember solution was bake somehow every animation key and export as fbx.

XswampyX
11-02-2013, 06:54 PM
http://www.list3ner.com/unity3d-point-cache-reader/