PDA

View Full Version : old industrial for realtime engine



stefan
10-17-2013, 12:00 PM
hi finish now my next build for realtime engine

117694

silkroadgame
10-20-2013, 08:16 PM
Good feeling of an old photo.Your textures used are awesome!

djwaterman
10-21-2013, 07:25 AM
How sad that hardly anyone bothers to comment on the actual work anymore. This stuff takes time and effort to get right, light weight and fast yet highly effective environment for game play.

stefan
10-27-2013, 08:54 PM
here is a little walk on building

http://youtu.be/o5ZUi-w52Qw

Lewis
10-28-2013, 01:57 AM
Looks great, what's the poycount of building ?

Waves of light
10-28-2013, 02:57 AM
Wow, the detail on the model really stands out in the stills and in the video. Like how you presented the 'old photo' version too.

daforum
10-28-2013, 04:08 AM
Looks really good. Texturing of the building is exceptionally well done, as is the whole look of the building.

Keep up the good work stefan.

stefan
10-28-2013, 04:40 AM
hi, here is a wire screen

the object (have 2 buildings each building have 1 map (dif/nrm/spec in alpha and the building share a 3 map for roof variation and metal elements with transparence)

ArtGoblin
10-31-2013, 07:11 PM
ooo wow that is beautiful and nice to see... I'm currently working on my first game prototype (school project this semester), so I'm just getting used to the game asset creation process... my stuff doesn't come close to the quality you've got there stefan. Good work man ! inspiring

stefan
10-31-2013, 07:57 PM
thx ArtGoblin. i learning and learning