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View Full Version : Affordable Desktop 3d scanner by Makerbot!



prometheus
08-27-2013, 02:42 PM
Well...now it has arrived...check this info and for those of you who buys it, please revisit here and give feedback on the product.

just maybe..maybe together with 3d printers it will be much much more useful now with an affodable 3d scanner to extend on option for 3d digital to real world prints.

http://store.makerbot.com/digitizer.html

Philbert
08-27-2013, 03:15 PM
I saw this announced. I want to see more examples of scans. The one tiger model I saw didn't look very detailed. Roughly the same quality I'd get by scanning with my Kinect.

Sekhar
08-27-2013, 03:21 PM
I saw this announced. I want to see more examples of scans. The one tiger model I saw didn't look very detailed. Roughly the same quality I'd get by scanning with my Kinect.

Could you post a couple of good scans you got with Kinect? Curious to see what kind of quality is possible.

prometheus
08-27-2013, 03:22 PM
I saw this announced. I want to see more examples of scans. The one tiger model I saw didn't look very detailed. Roughly the same quality I'd get by scanning with my Kinect.

Indeed so...I would like to see more then figurines, those are actually hard to tell quality from, I rather see more hard surface products if possible, mechanic stuff, or desing stuff, have to wait and see.
I would also like to see retailer bundle offer that makes it cheaper to buy in to both makerbot and the scanner at once.

Michael

Philbert
08-27-2013, 03:37 PM
Could you post a couple of good scans you got with Kinect? Curious to see what kind of quality is possible.

I haven't gotten anything very good, the resoilution is too low. You can see examples at the ReconstructMe website though.

http://ReconstructMe.net

Keep in mind some of those examples were done with the Asus Xtion sensor which is much higher res that the Kinect.

Greenlaw
08-27-2013, 03:58 PM
Actually the Asus Xtion has the same resolution as Microsoft's Kinect.

The higher res 'Kinect' device you're thinking of is Carmine by Primsense. If you use Carmine, you need to decide between 1.08 (for wide scanning) and 1.09 (for near scanning), depending on what you wish to scan.

G.

jasonwestmas
08-27-2013, 04:05 PM
Does it scan sections of people and other life size things. Those are really the only useful things I can think of to scan.

Greenlaw
08-27-2013, 04:46 PM
Kinect scanning is good if you need something really fast and you're not too hung up on resolution. ReconstructMe is the program I use and the developer is about to add color scanning to the program--when that happens, it will be even more useful for people scanning. Right now, the geometry is actually quite good if you're using Carmine. (See above.)

Skanect is a cheaper alternative to ReconstructMe. It can scan color now but I don't think the detail is quite there yet.

If you need higher resolution scans, you might consider AGI PhotoScan. This system is slower to process and requires a bit more work depending on your environment (i.e., roto work) but it works with a standard digital still camera. At $179, it's fairly inexpensive too.

I've dabbled with all of the above but don't plan on using any of it until we clear our current projects first. Another user, 1k0 has successfully used ReconstructMe and PhotoScan on a couple of projects--here's his blog:

http://1k0.blogspot.com/search?updated-max=2013-01-23T16:43:00-08:00&max-results=3&reverse-paginate=true

He apparently used ReMe for the body and PhotoScan for the face. If you look towards the bottom of the page you can see the final production animation. Considering the low cost/tech nature of this method, and how quickly it works, the results are actually quite good.

FYI, you'll want to get a good retopology program too.

G.

XswampyX
08-27-2013, 05:17 PM
Here's a Skanect scan....

http://i465.photobucket.com/albums/rr16/xXswampyXx/SkanectMe_zpscf544a66.jpg (http://s465.photobucket.com/user/xXswampyXx/media/SkanectMe_zpscf544a66.jpg.html)

One good thing is the model can be loaded into 3dCoat and sculpted no probs.

jasonwestmas
08-27-2013, 05:27 PM
Yeah, that looks like a real nice way to get some realistic proportions for a unique character really quickly.