View Full Version : Squashed up bones using Spine Control

08-27-2013, 04:30 AM
I'm hoping this is a pre-release bug as I'm following what to do by the letter!

Got a chain of bones all nice and straight down the Z. When I apply Spline Control to the bones I have a problem where the bones immediately squash up and overlap, disporting my object.

Also, a little issue that I've found. If I disable Spline Control from all the bones, some position and rotation is left behind leaving my object at wonky angles- I think it should revert to the settings pre-Spline Control being enabled.

08-27-2013, 05:06 AM
I *believe*...

Thats a bug in the mac version of spline control. I also believe its known, and due for a fix.

08-27-2013, 07:13 AM
Ah, thanks RH. it's going to have so many uses when it's ready!