View Full Version : Can i control morphs per instance?

08-18-2013, 11:41 AM
I want to lay out a grid of instances and control what they morph into with texture, but unfortunately all the instances although set to global coordinate system, mimic the base instances morph. Do i need to try and mess with the timing property?

Is something like this achievable with DP Instance? I saw it had some kind of deformation property but it may not be for what I am looking for.

08-20-2013, 10:40 AM
Found out that this is a no go with native instance, but was able to do it with DP Instance, using the DPM functions, yay DP instance!