View Full Version : Bullet Dynamics on Instanced objects

08-13-2013, 09:53 AM
Maybe I have missed this, but is there a "trick" to enable Bullet Dynamics on Instanced objects?

In my case the objects are spherical so the dynamics could be calculated using the simple "sphere shape" but I need the renderer to use the instanced objects due to a very detailed mesh.

08-14-2013, 11:46 AM
Unfortunately no.