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eV1Te
08-13-2013, 09:53 AM
Maybe I have missed this, but is there a "trick" to enable Bullet Dynamics on Instanced objects?

In my case the objects are spherical so the dynamics could be calculated using the simple "sphere shape" but I need the renderer to use the instanced objects due to a very detailed mesh.

dee
08-14-2013, 11:46 AM
Unfortunately no.