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JoePoe
07-26-2013, 06:55 PM
Speed Modeling Challenge #226 - Light It Up

Rules:

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wire-frame and a render at 800x600 or larger. (For wireframe help go to: http://www.artssphere.com/plugins/polygoncoloring.php)
3. LightWave must be used for modeling. 3rd party Plug-ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.
6. The winner is judged by the challenge starter and the prize is to set up the challenge after next week's.

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This week's topic: Light It Up

Floor lamp, Desk, Wall Sconce, Search Light, Night Light..... I know it's been a topic before, but I think it's been a while..... Just light it up!


Modeling time: Giving 60 mins for this one

Deadline: Wednesday, July 31st, 2013, 22:00 G.M.T

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bellmore
07-27-2013, 06:39 PM
Here is a night light. 115892115891

Slartibartfast
07-28-2013, 09:32 AM
lamps
115908

Slartibartfast
07-28-2013, 10:12 AM
feather-light :rock:
115909

Kryslin
07-28-2013, 06:59 PM
I only see a few hundred of these every day...
http://img.photobucket.com/albums/v636/Kryslin/funstuff/Speed%20modeling%20Challenge%20Renders/smc226_color_zps05b868aa.jpg (http://smg.photobucket.com/user/Kryslin/media/funstuff/Speed%20modeling%20Challenge%20Renders/smc226_color_zps05b868aa.jpg.html) http://img.photobucket.com/albums/v636/Kryslin/funstuff/Speed%20modeling%20Challenge%20Renders/smc226_wires_zps216c23c6.jpg (http://smg.photobucket.com/user/Kryslin/media/funstuff/Speed%20modeling%20Challenge%20Renders/smc226_wires_zps216c23c6.jpg.html)

All CC SubD's, right at the time limit.

pinkmouse
07-29-2013, 02:26 AM
Model took 55 minutes. Spent hours trying to get the materials right, and still not entirely happy, but you have to stop somewhere.

115935

Wires to follow.


edit: Wires added:

115936

pinkmouse
07-29-2013, 05:20 AM
Drat. Noticed the intersecting geometry in the last shot, so here's another one. Oh, and I turned the HDR back on this time. Not sure at all why I turned it off last night...

115938

Slartibartfast
07-29-2013, 07:44 AM
115941

some wires for the lamp. Not really meaningful to post wf of the feather since it's just a pipe with som hair guides.

ANS
07-29-2013, 04:33 PM
Tripod lamp.

XswampyX
07-29-2013, 05:07 PM
Looking good. :D

A bulb.

http://i465.photobucket.com/albums/rr16/xXswampyXx/LightBulb2_zps19f566e0.jpg (http://s465.photobucket.com/user/xXswampyXx/media/LightBulb2_zps19f566e0.jpg.html)

pinkmouse
07-29-2013, 05:19 PM
Oooh, magic lightbulb- no wires! :)

XswampyX
07-29-2013, 05:27 PM
I'll post the wires later!

pinkmouse
07-29-2013, 05:32 PM
You know perfectly well that's not what I meant! :D

Pantagrool
07-29-2013, 07:29 PM
Greetings!

Here are some boxes -- er, I mean, floating lanterns! I've been away from LW for a while, so even getting some boxes into shape took me a while. I hope to have a pretty render before the deadline.

115971

RudySchneider
07-29-2013, 09:30 PM
Looking good. :D

A bulb.

http://i465.photobucket.com/albums/rr16/xXswampyXx/LightBulb2_zps19f566e0.jpg (http://s465.photobucket.com/user/xXswampyXx/media/LightBulb2_zps19f566e0.jpg.html)


Great look, XswampyX! All it's missing is Uncle Fester (http://www.youtube.com/watch?v=XRK6LTgg-Gc)!

XswampyX
07-30-2013, 12:41 AM
Thanks.

I thought the Octane plug-in would chew through this one, but it took ages.

http://i465.photobucket.com/albums/rr16/xXswampyXx/Light_Bulbs2_zps9b32cfd8.jpg (http://s465.photobucket.com/user/xXswampyXx/media/Light_Bulbs2_zps9b32cfd8.jpg.html)

RayO3D
07-30-2013, 07:56 PM
So for my lamp I found this one (http://fgadgets.com/future-gadgets/transforming-nissyoku-solar-eclipse-lamp) just on a random Google search and thought it was pretty cool. I'm not sure I did it justice but it was fun to mess with. About 55min all said and done.

115983 115984 115985

Jamesxx
07-31-2013, 01:16 AM
115989115990 the good old luxo jr.:P modeling time: 57 minutes

Lewis
07-31-2013, 04:22 AM
Just recently I did two Luminaires here at work from company called IltiLuce.

"Kalibro M" is around 1h modeling time (more or less 5 minutes) and other is Mago around 25 minutes, most of time goes into setting up AI files/blueprints and then modeling is pretty straight forward. Bot are usually used in museum lighting and "Mago" is very small (just 8 cm) and fully modular.

cheers

Slartibartfast
07-31-2013, 08:38 AM
116024116025

XswampyX
07-31-2013, 02:45 PM
Love the Pixar lamp, nice wires and very illuminating. :D

http://i465.photobucket.com/albums/rr16/xXswampyXx/Light_Bulb_Wired2_zpsedcb23f5.jpg (http://s465.photobucket.com/user/xXswampyXx/media/Light_Bulb_Wired2_zpsedcb23f5.jpg.html)

ANS
07-31-2013, 04:23 PM
tripod lamp- small update (but this time is over 1h :) )
116032

Jamesxx
07-31-2013, 10:51 PM
Thanx xSwampyX ;)

NadaTooma
07-31-2013, 11:28 PM
Modeled an interesting art exhibit I saw once; can't remember where. About an hour's worth of work for the modeling, spend a LOT more time on the actual lighting for the scene. Ended up with over 1.1 million polygons, due to each individual ring around the lights being SubDs and such, which is probably overkill. :)

JoePoe
08-01-2013, 01:36 PM
Will be back in an hour or so for judging.
Just a quick post. the base alone took most of the hour, and I'm really only just getting started. :screwy:

JoePoe
08-01-2013, 07:17 PM
Man..... it got bright in here!! Hold on a second.....

:cool:

Okay, that's better.
________________

bellmore - Nightlight: Cute! I'm not scared anymore!! I don't have the reference in front of me (I could be wrong), but maybe a couple more control loops here and there??

Slartibartfast - Oil lamp: I particularly like the bottom half....nice shape to the flame. Why the rotation in the middle of the glass part? (not that there's anything wrong with that :))

Slartibartfast - Feather light: Ha! Actually.... kind of a good idea! Good fibers too.

Kryslin - Industrial guard (military?) ceiling light: You got that multi-shift working for ya!! Nice clean geometry.

pinkmouse - Diode: Sweet little object! Nice ins and outs on the prong bits. And, what's a little intersecting geometry among friends :)

ANS - Tripod: Excellent. The connection points between pieces & joints are........ Excellent. Really like the render too. With the update (wires and such), I see that the light is now on:).

XswampyX - Battery powered (anti-gravity) Lightbulb: Bulblicious! Thanks for the closer wire shot. Now that's a filament! Second render looks like a scene from inside Hogworts... floating and all. (No wonder your renders are always so magical).

Pantagrool - Floating lantern: Welcome back into the modeling fold. They float fine, you're not as rusty as you think. Still looking forward to the render (I know where to find you!!)

RayO3D - Random (very cool) Google search result light. aka Solar Eclipse Lamp: Very interesting light....held together by magnets. Simple shapes, yet sophisticated object.

Jamesxx - Pixar Luxo Jr.: Great job, super wires. Ah the memories! If I may.... maybe throw on DP Edge node to get a little spec hit on the edges of the non-subD stuff? Don't want to lose all the intricate goodness.

Lewis - Kalibro M & Mago: Very cool lights (and I use the term "cool" specifically. Look at all those heat fins on Kalibro!!). Excellent work.

Slartibartfast - Table Chandelier: Ahhhh, the old maximize the speed challenge effect with the radial array trick.... smart. And an elaborate, final piece. Well done.

NadaTooma - Art lamps: First of all, is your name, perhaps, a reference to a line in a certain Schwarzenegger movie? I like the art.... 1.1 million..... maybe a little overkill, but apart from the negative line trick, what else can ya do??

JoePoe - but, speaking of overkill.... ;D :foreheads :screwy: :ohmy:
_______

Winner: Jamesxx - Pixar Luxo Jr. - Great model, but also.... you never forget your first love. I'm just waiting for the ball to roll in :heart:.

NadaTooma
08-01-2013, 08:29 PM
NadaTooma - Art lamps: First of all, is your name, perhaps, a reference to a line in a certain Schwarzenegger movie? I like the art.... 1.1 million..... maybe a little overkill, but apart from the negative line trick, what else can ya do??


Haha, yes indeed. :thumbsup: And thanks for the feedback. I learn with each model I manage to finish. :D

Jamesxx
08-01-2013, 10:28 PM
Thanx JoePoe :D I'll setup the next challenge. And also from me, loads of great entries. I particuly liked the lightbulb and the tripod. As JoePoe said xSwampyX always does magic stuff ;)

JoePoe
08-01-2013, 10:55 PM
Thanx JoePoe :D I'll setup the next challenge....

:thumbsup:... Just want to make sure you see that your challenge (#228) will start next week (spanning the 7th -14th), one week lag and all between winning and hosting. :hat:

#227 is already up.... The rozzers (http://forums.newtek.com/showthread.php?136845-Speed-Modeling-Challenge-227-The-rozzers-D).

Kryslin
08-01-2013, 11:31 PM
Kryslin - Industrial guard (military?) ceiling light: You got that multi-shift working for ya!! Nice clean geometry.


Explosion proof LED light fixture (NEMA Class 1 type enclosure), modeled after one near my workstation at work. My day job has me working with Magnesium Aerospace castings, and burning magnesium is something we try to avoid having around... mainly because of dust from our grinding and finishing processes... which would lead to a rather large explosion.

Congrats to da winnah!

Slartibartfast
08-02-2013, 01:02 AM
Slartibartfast - Oil lamp: I particularly like the bottom half....nice shape to the flame. Why the rotation in the middle of the glass part? (not that there's anything wrong with that :))

Thats a good question since it doesn't show in the final render! The inside is twisted the other way to make it a little more challenging to myself, and I thought it could be a cool pattern (diamonds) whith transp.+refr. However, when playing with surfacing I got this, which reminded me of a dusty super ugly old 1970's lamp we had. So I decided to go with that and disrespect my earlier modelling efforts :screwy:

Good challenge! Tricky thing to shoot the lightsources themselves without blowing the ccd's ;)

Congrats Jamesxx! Good work