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View Full Version : How to do water simulation in LW



alexoctagon2009
07-17-2013, 05:14 AM
Hi

I need to do a bottle rising out of water and then the resulting splashing droplets etc coming from the bottle. I'm doing this with displacement/hypervoxels etc but it would be really nice to be able to use a simulation program instead. Realflow seems ludicrously expensive, the only other thing I can see is Blender but I don't know if this can be imported into LW. Any ideas at all?

Cheers,
Alex

alexs3d
07-17-2013, 05:42 AM
hope this helps...

http://www.splotchdog.com/index.php?option=com_content&view=article&id=12:bfs&catid=11:lightwaveplugins&Itemid=121

hrgiger
07-17-2013, 08:28 AM
do you need to do this for professional work? as in are you getting paid for it? if its for your own personal work you can get a personal version of realflow 2013 for $99.

dee
07-18-2013, 07:20 AM
http://forums.newtek.com/showthread.php?136245-Import-Blender-Fluids&p=1331713#post1331713