PDA

View Full Version : Speed Modeling Challenge #222 -Amplitude Modulation/Frequency Modulation



Iain
06-19-2013, 05:27 PM
Speed Modeling Challenge #222 - Radio
Rules:

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wire-frame and a render at 800x600 or larger. (For wireframe help go to: http://www.artssphere.com/plugins/polygoncoloring.php)
3. LightWave must be used for modeling. 3rd party Plug-ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.
6. The winner is judged by the challenge starter and the prize is to set up the challenge after next week's.

*************************************************

This week's topic: Radio.

I just bought a new DAB for the kitchen and its a thing of beauty. So, lazy as I am, that's my challenge inspiration:
Your current or old radio, a vintage set or a cutting edge Bose receiver.

To the unsung hero of music.............


Modeling time: 60mins

Deadline: Wednesday, June 26th, 2013, 22:00 G.M.T

*************************************************

akaracquel
06-23-2013, 11:07 AM
Overtime. 10 hours to finish the wires in SP, no CC this round. 8~ Had fun :)


http://youtu.be/9goyLZw3FTc

115145

bellmore
06-23-2013, 12:38 PM
aka, this might be a simple question, but how do you get the speaker and the knobs so perfectly round.

XswampyX
06-23-2013, 05:30 PM
Overtime again.... Grrrrrrr! Here it is anyway. I had most of it done, apart from the legs, and the handle, and the aerial. :D

http://i465.photobucket.com/albums/rr16/xXswampyXx/Pure_Radio_Dab3_Small_zps9ae22e60.jpg (http://s465.photobucket.com/user/xXswampyXx/media/Pure_Radio_Dab3_Small_zps9ae22e60.jpg.html)

Edit for the wires...

http://i465.photobucket.com/albums/rr16/xXswampyXx/Pure_Radio_Wired_zps9213e088.jpg (http://s465.photobucket.com/user/xXswampyXx/media/Pure_Radio_Wired_zps9213e088.jpg.html)

Great Video there akaracquel, looks like you had loads of fun.

Kuzey
06-24-2013, 02:58 AM
Nice work guys :thumbsup:

Should we extend this challenge for another week?

I'm hoping to have a go at this one :)

Kuzey

Iain
06-24-2013, 04:05 AM
I'm happy with an extension. I love modelling this kind of stuff.
115178
A vintage pocket radio. Over the hour because of the wrist strap!

Iain
06-24-2013, 04:07 AM
Lovely render XswampyX.
Akaracquel:you need to get into speed animation challenges! Excellent :)

Kuzey
06-24-2013, 04:13 AM
I'm happy with an extension. I love modelling this kind of stuff.
A vintage pocket radio. Over the hour because of the wrist strap!

Cool..sounds like a done deal then..lovely model btw :)

Kuzey

akaracquel
06-24-2013, 12:31 PM
aka, this might be a simple question, but how do you get the speaker and the knobs so perfectly round.

..by spending 10hours on it across 3 days, trying! 115186 :ohmy: I was on a big circle dividing quest, fully-quaded, just like the Fully Loaded Man (http://youtu.be/dLIIKrJ6nnI) TV ad :D

http://slaughterhouse.com.au/LW/SPEED/222/rounder.jpg

Generally, I use rounder to make a x8 disc from the center point of a perfect, constrainingly-constipated, square (with the diagonals connected) ...or work from 8-sided discs that have been stencil-drilled. In the radio, I ended up needing to freeze the larger speaker's x8 disc into x16, so it would have enough points to retain quads extending from the knobs. You'll see a breakdown of the early mock-up squares / discs @ around 0:30 & 0:48 in the video here (http://youtu.be/W1K1Wj5bM7M).

Wanted to know if there's a plugin/techniques to create radially equidistant points from a center-point, when you're dealing with an unevenly spaced grid? MF Circlify plugin has been interesting to play with. Ran into the Radial Move plugin today …haven't used it much yet, have no idea of how it handles planes at odd angles atm.

http://slaughterhouse.com.au/LW/SPEED/222/radio2.jpg

Second attempt, trying to tackle circles in odd positions. Weird knob radio on the left took 2hrs, trying to divide & conquer the lot but reached the point of needing to stop. The one on the right, took 20min using MF Circlify, quads retained ..but there's a lot of polys.

115187

@Iain - are there any LW specific speed anim. challenges that are hosted weekly, which also have the nice non-scoffing pros that we do in here? For me, the experience is still primarily about speed modelling. Video output - is feeling like a time-based render. I'm enjoying how trying to push harder within layout, is shifting the focus of speed for modeling. e.g - I need a model, fast! What can I get away with? How do i deal with minimizing render time with texturing/lighting issues? etc Ran into one speed anim. challenge via google, found it a bit off-putting when i read "you can use pre-existing models", just on the level of knowing I want to remain connected to the modeling side.

Kuzey
06-24-2013, 01:04 PM
akaracquel...you're dangerous..haha!

PX_navel (http://www.pictrix.jp/?s=Px_Navel&submit=Search) is great, but it only works on 1, 2 & 4 selected polygons.

Hopefully LWG would create a tool to do this in LW and with many more polygons..wink..wink :P

Kuzey

akaracquel
06-25-2013, 01:47 AM
Thanks Kuzey. Hey, I thought all cross-disciplinary LW generalists were dangerous :D Lookin' fwd to watching your chess piece video with a bowl of popcorn on the weekend! TA! :)

Overtime ...but :yoda:

http://slaughterhouse.com.au/LW/SPEED/222/radio03.jpg

115190

pinkmouse
06-25-2013, 02:36 AM
Very nice Akaracquel. The only thing that jumps out for me is the buttons. Another couple of edge loops to provide a recess for the button to move into would create a really nice shadow line, and get rid of that "stuck on" look.

Must get round to doing this challenge today. :)

djwaterman
06-25-2013, 06:19 AM
Please keep it open a bit longer, I wanted to have a go at this one.

sandman300
06-25-2013, 09:55 PM
Although I haven't really listened to the radio in close to 20 years, this mp3 player has a FM tuner. It took about an hour, I'm not really sure because part way through modeling it started raining and I had to move quickly to keep the laptop dry. About a hour to texture.

XswampyX
06-26-2013, 05:22 AM
Another day, another model. :)

Foxhole Radio -> batteries not included. 'cause you don't need any.

This one is overtime as well.... Not because of the modeling. It's only a screw head, paper clip, razor blade, base and tube all done in less than one hour. Getting it all wired up took probably another hour! It would have been quicker to actually make it.

http://i465.photobucket.com/albums/rr16/xXswampyXx/FoxHole_Radio_5_Small_zpscfe29a2f.jpg (http://s465.photobucket.com/user/xXswampyXx/media/FoxHole_Radio_5_Small_zpscfe29a2f.jpg.html)

Kuzey
06-26-2013, 07:01 AM
Impressive work guys..top notch!!

I wasn't happy how this turned out, so no blog post or wireframe renders. I did the ears as well..but it just didn't look right..oh well :P

Under 60mins,

Kuzey

akaracquel
06-26-2013, 11:07 AM
Another day, another model. :)

http://slaughterhouse.com.au/LW/emoticons/roa.gif

Overtime again.

http://www.slaughterhouse.com.au/destinationthere/wp-content/uploads/2013/06/zenith.jpg

Slartibartfast
06-26-2013, 02:30 PM
..by spending 10hours on it across 3 days, trying! 115186 :ohmy: I was on a big circle dividing quest, fully-quaded, just like the Fully Loaded Man (http://youtu.be/dLIIKrJ6nnI) TV ad :D

http://slaughterhouse.com.au/LW/SPEED/222/rounder.jpg

Generally, I use rounder to make a x8 disc from the center point of a perfect, constrainingly-constipated, square (with the diagonals connected) ...or work from 8-sided discs that have been stencil-drilled. In the radio, I ended up needing to freeze the larger speaker's x8 disc into x16, so it would have enough points to retain quads extending from the knobs. You'll see a breakdown of the early mock-up squares / discs @ around 0:30 & 0:48 in the video here (http://youtu.be/W1K1Wj5bM7M).

Wanted to know if there's a plugin/techniques to create radially equidistant points from a center-point, when you're dealing with an unevenly spaced grid? MF Circlify plugin has been interesting to play with. Ran into the Radial Move plugin today …haven't used it much yet, have no idea of how it handles planes at odd angles atm.



I recently found "untangle" to be useful to make polygons round. Unfortunately it doesn't seem to work on Points, just polys. But it's LW native :-) :thumbsup::lwicon:

Slartibartfast
06-26-2013, 02:32 PM
Thanks Kuzey. Hey, I thought all cross-disciplinary LW generalists were dangerous :D Lookin' fwd to watching your chess piece video with a bowl of popcorn on the weekend! TA! :)

Overtime ...but :yoda:

http://slaughterhouse.com.au/LW/SPEED/222/radio03.jpg

115190

Inspired by that accordion you played in spy vs spy challenge ;) ?! Nice pic!

XswampyX
06-26-2013, 04:37 PM
Love the handbag radio. :thumbsup:

Here's the Foxhole radio rendered with the Octane plug-in.


http://www.youtube.com/watch?v=Mc2MakZaVYw

Youtube compression. :grumpy:

akaracquel
06-26-2013, 07:59 PM
@Slartibartfast, I did model the accordion in the "model the first thing to your right" challenge :ohmy: inspired by the the Spy theme itself too I think ;) Appreciating how this challenge made me discover the Zenith brand of art deco radios, amazing asymmetrical designs <3. Thanks for the native untangle reminder! :)

@Swampy - YT turntable :thumbsup: I visualise the absence of compression on a big screen at the cinema with paying customers ..or large scale pigi projected onto the side of a very large building. It cheers me up …a little bit :cursin: :hey: Did you upload @ 720p / hi-res?

Iain
06-27-2013, 11:48 AM
Great entries everyone.
Loving the quality :)

The Bush TR82, the benchmark for practical retro:

115249

Slartibartfast
06-28-2013, 02:35 PM
115283

Yuck! Overtime by far, and late entry I suppose, and this is the result...
But I practised some nodal texturing :-)

Impressive entries in this challenge!

Cheers / Slartibartfast

Iain
06-28-2013, 03:48 PM
Lovely model and textures Slartibartfast :thumbsup:

Kuzey
06-29-2013, 12:34 PM
This was my second attempt at this model, stopped at 66 minutes. A hint for anybody else..don't start with the speakers :P

More on the blog: http://kuzey3d.blogspot.com/2013/06/dewalt-radio.html

And I recorded the whole thing(full screen this time), I'm trying to reduce it from 550MB's

Kuzey

Slartibartfast
06-29-2013, 03:53 PM
Thank you Iain

akaracquel
06-30-2013, 12:42 AM
@Slatibartfarst - <keanu reeves whoah> ..would love to see wires. Eyeing your "how did you do that?!" texture very closely too :thumbsup:

Overtime again. Made me wonder if anyone experiences the feeling/concept of form-follows-function morphing into form-follows-geometry. Seems like you probably ran into it Kuzey - things falling into place...

115297115298

Slartibartfast
06-30-2013, 02:19 AM
115299115300

@Aka - here you are :-). The black plastic has a simple turbulence bump map, masked by another turbulence. Then I uv'ed just the polys where I wanted the text, and gave them the nodes in the picture. Took me some time to realize that the background color of the image map to the right had to match the layered color (basic tab) to blend between uv'd polys and non-uv'd.

Kuzey
06-30-2013, 09:57 AM
Finally got the time lapse up for the DeWalt radio..enjoy the mistakes :P

http://kuzey3d.blogspot.com/2013/06/dewalt-radio-time-lapse.html

Kuzey

djwaterman
07-04-2013, 11:21 AM
Hope I made it before cut off, although it doesn't matter since I haven't finished. The leather strap and knob on the side and the center pivot nub on the tuner were all done after the 60 minute mark.

115386

I'll just take my time finishing it now, didn't enjoy the time limit thing like some of you guys do.

Iain
07-04-2013, 02:03 PM
That's a shame Des. Great to see you enter!

Okay this is my fault. For something like a radio I should have upped the time limit.
If you can confirm your entry was under 90 minutes, I'll have a go at judging.

Kuzey
07-04-2013, 02:40 PM
Good luck everyone..great challenge..new topic up & running:

http://forums.newtek.com/showthread.php?136319-Speed-Modeling-Challenge-223-Computer-peripherals

Slartibartfast
07-04-2013, 03:10 PM
That's a shame Des. Great to see you enter!

Okay this is my fault. For something like a radio I should have upped the time limit.
If you can confirm your entry was under 90 minutes, I'll have a go at judging.

Can't remember really. Sorry. Something like that.. give or take an hour :) (probably more give than take)

Oedo 808
07-04-2013, 07:51 PM
The standard of work in this challenge was great, nice work folks. :thumbsup:

djwaterman
07-04-2013, 10:04 PM
I'm happy to not be judged as I didn't finish and the level of entries was so high, prefer to take more time so I think you should stick to the rules.

akaracquel
07-07-2013, 02:12 AM
...count me OUT! :)

Kuzey
07-07-2013, 02:56 AM
...count me OUT! :)

That would be a bit hard to do..haha

I remember some people wining with over the limit models..so it's up to the judge :)

Iain
07-07-2013, 03:41 AM
We ddo change the time limit on occasion depending on the topic and this should have been one of those so......................... I'll award this one to Slartibartfast's Walkie Talkie as it was my favourite model out of a very strong field.
Some amazing wires and renders, well done all!

Kuzey
07-07-2013, 03:44 AM
Congratulations Slartibartfast & awesome stuff by everyone :)

Slartibartfast
07-07-2013, 05:35 AM
Man that's awesome! Did not expect that with all those excellent models in the competition. Thank you Kuzey and thanks Iain for a good choice of subject.

XswampyX
07-07-2013, 08:17 AM
Well done Slartibartfast, great modeling! :D