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akaracquel
05-23-2013, 02:32 AM
Speed Modeling Challenge #218 - Trypophobia

Rules:

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wire-frame and a render at 800x600 or larger. (For wireframe help go to: http://www.artssphere.com/plugins/polygoncoloring.php)
3. LightWave must be used for modeling. 3rd party Plug-ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.
6. The winner is judged by the challenge starter and the prize is to set up the challenge after next week's.
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This week's topic: Trypophobia

Made a :screwy: video pre-ramble for this but you don't need to watch it, text-based details for the challenge below ;D


http://youtu.be/kqF8qcnqnQ8

Can you stomach the creation a 3D lattice structure/pattern or object (organic or inorganic), which looks trypo-phobically grotesque? The trypophobic component in this challenge may be tackled either via modeling or texturing exclusively, but you can use both methods working together as well.

Google's a good resource for examples, although this Reddit (http://www.reddit.com/r/trypophobia/) thread seems to be collecting more relevantly intense images. Affects me moderately, but have seen accounts of these types of hole-patterns affecting some people quite badly, so a heads up, just in case - as this genre can get quite gross.

Modeling time: 60mins

Deadline: Wednesday, May, 30th, 2013, 22:00 G.M.T

pinkmouse
05-24-2013, 09:03 AM
Sorry! :D

VonBon
05-24-2013, 09:39 AM
Just searched "Trypophobia". :lol: Wow, that's just nasty. I get it when i look at steak really close

Slartibartfast
05-25-2013, 02:38 PM
Dont get this into your system!

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XswampyX
05-26-2013, 09:09 AM
No point posting the wires. It's just a sphere with displacement. :)

http://i465.photobucket.com/albums/rr16/xXswampyXx/Eye_holes_zps8f6cb860.jpg (http://s465.photobucket.com/user/xXswampyXx/media/Eye_holes_zps8f6cb860.jpg.html)

sublimationman
05-26-2013, 02:59 PM
2 minute modeling. I think I captured the feeling.

JoePoe
05-28-2013, 07:56 PM
Tripof.....tryptyn.....typof....treephyo.....trpop hyno.............................. HOLES!

Finally got a bead on an idea...... making myself a little....queasy.

JoePoe
05-29-2013, 03:49 PM
:ohmy:

55 minutes to model.
I added the fade to black on the right side in post.

http://i1049.photobucket.com/albums/s395/joepoe1/face3_zpsd6a46123.jpg

JoePoe
05-29-2013, 04:03 PM
wires.....

sublimationman
05-29-2013, 05:09 PM
Tripof.....tryptyn.....typof....treephyo.....trpop hyno.............................. HOLES!

Finally got a bead on an idea...... making myself a little....queasy.

Yea, I can see why

GoatDude
05-29-2013, 08:30 PM
That's disgusting.. I can't stop staring at it.

akaracquel
05-30-2013, 12:02 AM
My attempt to make a video announcing the winner by having stereoscopic maggots flying out of holes and dancing to elevator music failed, sorry! :-]

@VonBon - intrigued by your steak thing by looking for examples online. My coral equivalent in meat world would be tripe & brain! :O)

~

@pinkmouse - LOL bricks! Regular symmetry in your holes inspired me to attempt a brick with asymmetrical ones, ta! Looking forward to the ..next brick! :D
@Slartibartfast - thought you were going to win, can see you tackled the gist of the geometry involved really well in the wires :thumbsup:
@sublimationman - captivating wires, I love it when they do that stuff. Your design is very close to one of the things that set me off while watching the Prometheus movie :thumbsup:
@XswampyX - yay, an attempt outside of modelling :thumbsup: speedwise - you're in 1st place! :)
@JoePoe - :ohmy: you WIN. Successfully managed to elicit "that's so disgusting, I can't stop lookin'" and you nailed it in the geometry. What looks like a frozen mesh, made a fantastic grid to develop the asymmetrical holes from, felt it worked better than my attempt from a square-based grid. Sick render, well done :thumbsup:

As for me, looks like I wasted time attempting to model holes - texture took over and i didn't manage to quite get 'there'.

Thanks all for participating, looking fwd to the next one!

JoePoe
05-30-2013, 12:12 PM
:boogiedow

Never froze the tongue. Although that would work too. It's a section of a tessellated sphere subdivided>metaform.
The best part was that the natural compound curve of the ball fit in place perfectly for the tongue shape..... didn't have to bend anything into place. :)

I made a little animated gif.

Slartibartfast
05-30-2013, 12:51 PM
thanks for the howto JoePoe and congrats!

VictoryX
05-30-2013, 02:34 PM
Hey Joe, is thickener a 3rd party plugin or does it come with Lightwave, I can't seem to find it?

XswampyX
05-30-2013, 02:57 PM
Well done JoePoe.... it was horrible. :D

JoePoe
05-30-2013, 03:40 PM
Hey Joe, is thickener a 3rd party plugin or does it come with Lightwave, I can't seem to find it?


Yup. from Blochi... Thickener (http://www.lwplugindb.com/plugin/thickener/). I believe it's 32 only.
BUT, LW 11.5 has a native Thicken tool now...... I think.



.... it was horrible. :D

:angel:

akaracquel
05-31-2013, 07:06 AM
:angel:
;D:dito:

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