View Full Version : agnet x

11-10-2003, 03:45 AM
meet agent x
done this week end..
to go further in messiah ..
would be rigged and rendered in messiah


11-10-2003, 03:46 AM

Alex Rooth
11-10-2003, 04:09 AM
Very nice. Like his stance. Did he swipe those boots off your nun ? : )

Alex Rooth
11-10-2003, 04:10 AM
I meant to ask - have you ever tried cel-shading your models. I think they would look really good, this guy and the nun for example.

11-10-2003, 04:45 AM
Did he swipe those boots off your nun ?

hehhe lol.. yes he did :-)

have you ever tried cel-shading your models
yes i doe.. :-) really often.. i would dare to say that i have a good knowledge of cel shader ..
judge for yourself .. ;)

Alex Rooth
11-10-2003, 05:21 AM
Very nice. Thanks for posting that. Is that Supercel or BESM or Unreal?

11-10-2003, 05:50 AM
supercel :-)

11-10-2003, 09:42 AM
Cool model! I love your hair which looks cool.

Are u using a FI's wrinkle for the hair and beard?

Keep up the great work!

11-10-2003, 04:20 PM
You kill me sometimes :p

Wonderful !!

But he kinda looks like he needs a sidekick.


11-10-2003, 05:02 PM
Fantastic model. Does he have a beard or was he hit by a custard pie? ;-)


11-10-2003, 09:06 PM
heh. kick ***.

11-11-2003, 01:47 AM
Every now and again comes a cool pic that I perserve in my "cool pic" folder to inspire me and to show off lightwave if someone asks about the program-
added yours to the bunch!

great character modeling and texturing-

clap clap:)

11-11-2003, 03:19 AM

thx a lot for comment and replies :-)

Are u using a FI's wrinkle for the hair and beard?
some time yes and some time no..
itīs always depend of the polyflow

But he kinda looks like he needs a sidekick.

no..no.. he need to be rigged in messiah for some animation test

11-12-2003, 05:10 AM
Kinda makes me think...

George Lucas + Spandex! :p

Great model. Defo think it would work well with Cel Shading too, proper comic book style!

T x

11-13-2003, 02:29 AM

look at the second picture..
it cel shader

11-13-2003, 03:42 AM
Xtrm3d: Need MORE cel-shading! :)

It kinda just looks like the color depth has been reduced, rather than full on comic style.

I'm certainly not saying this is perfect, but this is the kind of color that I think would suit AgentX:
My own attempt at CelShades! (http://vbulletin.newtek.com/showthread.php?s=&threadid=13290)

Anyway, good work Xtrm3D!

T x

11-13-2003, 07:23 AM
Another amazing char, chris!
But shouldnt be his name agent p...? :D

11-14-2003, 02:38 AM
Hey Xtrm3d,

it's great job out there, as usual.

I see that u are using messiah for sometime. I had played a little with it's 1.5.7 version, and seeing its bone setup and incredible expressions system, I never turned back using LW's century old CA technology. (...and I'm waiting for the newer versions of LW hoping to catch recent technologies, at least a bit.) :(

I'm very curious to hear about the developments and workflow of newer versions of messiah from a user like you. I'd be very glad if you give us some detailed comments about it.

Thanks, and well done for your cool job!


11-14-2003, 04:33 PM
small update of the day.. :-)
my lw is going crazy with messiah installed.. ( never got so much lw crash since i have messiah installed.. )
any way.. cause i would need more time as i though to learn messiah ..i decided to continue agent x in lw..

a really early deformation test


for the question about messiah ..
i would say.. messiah roxx !!
and xtrm3d suxx at learning new application .. :p