View Full Version : Genoma surfaces. Why?

04-26-2013, 07:50 AM
I've just started using Genoma and noticed how it imports a bunch of surface names for the rig structure. This just adds to more stuff in the list of surfaces making scenes even more complicated to deal with. If the Lightwave list system could be more like the After Effects list where you can put things into collapsible folders and use a scroll bar to slide up and down the list this wouldn't be so bad, but with the unfriendly list display it's not real good to have a bunch of surface names added that will never be used in Layout. Just more clutter to search through. I hope this could be better implemented in the next upgrade of Lightwave.