View Full Version : Instancing and Flocking

04-02-2013, 09:03 AM
So I finally have a project where I can use these features (which are extremely cool). I'm getting some interesting behavior where I'm getting clumping among some of the agents, then other agents are individual, individual being the desired effect. I'm doing something similar to the example video on YouTube where the flock is attracted to an Arrive Director. I have an envelope set for the Range to be high at the beginning of the calculation and zero as it approaches the Arrive mesh. I've done this to separate the Agents at the beginning and bring them together to stick on the mesh. It's mostly working. Anyone else experience this? It's not horrible looking I just wanted something a bit more refined.

04-02-2013, 11:01 AM
OK I think I've figured it out. Seems the clumping only happens as the agents are initially pushing out from the generator and away from themselves. Move the generator away from camera a bit and problem solved.