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View Full Version : Viewport-oriented Rotation gimle ring



tonyg
03-04-2003, 07:18 AM
A gimble that is always perpendicular to the current view port (see the new gimbles in 3DS MAX 5.x).

tonyg
03-04-2003, 07:27 AM
And heck, while we're at it, a plane motion control on the Move gimbal.

Rory_L
03-05-2003, 03:21 AM
"Max userrrrr!" [Points finger and does best Donald Sutherland impression]:D

tonyg
03-13-2003, 07:16 PM
Am not! (in best Joe Pesci voice)