PDA

View Full Version : UV Text Maps



Tony3d
03-29-2013, 04:44 PM
Hi All, What in the world could be causing these UV maps of text to get clipped like this?

nickdigital
03-29-2013, 04:50 PM
Hard to say w/o the model.

Dodgy
03-30-2013, 01:41 AM
Is that VPR? I see a lot of thin lines disappearing in VPR. If it's f9, it might be not enough mipmapping or AA base samples to pick up the fine lines.

Danner
03-30-2013, 06:10 AM
I had an issue like that on a render in 9.6, it was solved with a little oversample.

Tony3d
03-30-2013, 08:00 AM
I'll try that, because the model is fine. Are you saying its getting AA away?