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View Full Version : Screamernet and long filenames...



Cageman
11-07-2003, 05:38 AM
Yesterday I discovered that LWSN crashes when the filename is to long. I donīt know if this problem applies just to the scenefiles, though. It took me almost 3 hours, and in an act of desperation I just renamed the scene and...it worked.

So, if you encounter LWSN to crash at the first command: Load, be sure to check that the name of the scene isnīt too long.

Mylenium
11-07-2003, 09:01 AM
Isn't that in the docs? I think I read something about filenames not being longer than 64 chars for LWSN a quite long time ago. Still, one cannot be careful enough. ;o)

Mylenium

Cageman
11-07-2003, 10:30 AM
Well... :) What can I say... I didnīt read it carefully enough.. ;) But, no harm done, hopefully this thread will remind people...