View Full Version : Rigging,enable deform and bones not working together?

03-26-2013, 05:22 PM
Not sure where I should post this
O.K., I send my object to layout, I set up my bones and am pleased with my rig movement, I then turn on enable deform and nothing happens with the mesh. I turn bones on and my mesh gets twisted and becomes small. I turn off bones and things return to normal, or I leave bones on and turn off deform and everything goes back to normal. I've not had any problem like this in the past, I feel kinda stupid but please help. Running windows 7 64bit, Lightwave version 9.6 64 bit.113054

03-26-2013, 06:18 PM
Problem solved. Some bones were scaled.