View Full Version : How to export Lightwave 11.5 to 3DS Max 2013?

Manveer Dhillon
03-26-2013, 04:10 AM
Hello, I'm trying to export my .lwo 11.5 model to 3DSmax 2013 using the .fbx format. When I import in MAX the model is all black and not receiving any lighting or diffuse. Does anyone know what I can try to get my model to import correctly?

03-26-2013, 04:40 AM
Generally, you will have to re-texture your object and light again. If your object was perfectly textured in LW, you could always Bake your textures out.