View Full Version : Blowing up a real bridge.

03-18-2013, 07:02 PM
We've all seem how popular blowing up 3D bridges has become in the last few years, so I thought someone might like to see this video of an actual bridge being blown up, for comparison, timing, etc.


03-19-2013, 10:10 AM
interesting...you could rig a bridge with these explosion emitters keypoints along the bridge, drag an collision event through the timeline matching the Keyframe speed ratio, and set the emitters to generate
by collision event, now just use these emiters as fluid paint emitters in conjunction with TurbulenceFD and we would have a similar looking event.


03-20-2013, 11:38 AM
That was awesome. The anticipation made all the more heightened by their count down being off by a few seconds.