View Full Version : Speed Modeling Challenge #209 - Name That Tune!

03-14-2013, 11:27 AM
Speed Modeling Challenge #209 - Name That Tune!



1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wire-frame and a render at 800x600 or larger. (For wireframe help go to: http://www.artssphere.com/plugins/polygoncoloring.php)
3. LightWave must be used for modeling. 3rd party Plug-ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.
6. The winner is judged by the challenge starter and the prize is to set up the challenge after next week's.

This week's topic: Name That Tune!

Model out the name of a (hopefully well known) song. See if we can get it.
Stairway to Heaven, Freebird, Rock Lobster..... you get the idea.
Rock on :rock: (or Punk, or Hip Hop, or Soul, or .............)

Modeling time: 90mins ...... (That's NINETY this week, givin' ya an extra 30 minutes..... if you need it. :hey:)

Deadline: Wednesday, March, 20th, 2013, 22:00 G.M.T

03-16-2013, 12:58 PM

03-16-2013, 01:06 PM
hahaha neat XswampyX :)

03-16-2013, 01:11 PM

Nice one Swampy, I'm guessing Don McLean- American Pie?

03-16-2013, 01:16 PM
Something beginning with the letter M

03-16-2013, 01:30 PM

Metallica or Thin Lizzy?? :hey:

(also, curious..... rendered in Octane?)

03-16-2013, 01:50 PM
Hey, where's the bourbon and beer (http://www.youtube.com/watch?v=BIvka3SSv9Y)?

03-16-2013, 01:57 PM
Thanks guys. I'm more of a Metallica fan. :D And, yes it was rendered with the Lightwave -> Octane plugin. 'tis great.

03-16-2013, 02:09 PM
Modeling Time 5 minutes.

Just another...


03-16-2013, 06:42 PM

And the wires.



03-17-2013, 06:30 PM
My Attempt - Modeling Time, about 15 minutes.
http://img.photobucket.com/albums/v636/Kryslin/funstuff/Speed%20modeling%20Challenge%20Renders/smc209-color_zps8231f88f.jpg http://img.photobucket.com/albums/v636/Kryslin/funstuff/Speed%20modeling%20Challenge%20Renders/smc209-wires_zps00043ced.jpg
Lots of Lathe, and SubD's.

Samoht VII
03-17-2013, 07:29 PM
Fun stuff....

03-18-2013, 02:42 AM
Great topic and terrific entries so far!

03-18-2013, 09:41 AM
Kryslin -Time in a Bottle, Jim Croce

SamohtVII - Drops Of Jupiter, Train

03-18-2013, 12:56 PM
XswampyX --- Surfin' USA?

03-18-2013, 01:04 PM
XswampyX --- Surfin' USA?

Yay! :thumbsup:

03-18-2013, 09:12 PM
Kryslin -Time in a Bottle, Jim Croce

SamohtVII - Drops Of Jupiter, Train

Ooooooo I remember the Muppets version of Time in a Bottle


03-19-2013, 09:26 PM
Couldn't finish in an hour, but thought I'd post image and scene file anyway.

03-20-2013, 10:00 AM
Goat Dude - (honestly it's worth replying just to type the words "Goat Dude" :D)

This weeks challenge is 90 minutes, so if there's more you want to do......... :hey:
(looks good so far... Message in a Bottle- Police :thumbsup:)

03-20-2013, 10:49 PM
If I had "time in a bottle" I would have done this yesterday.

I'll be back in the morning to do the judging. :sleeping:


03-21-2013, 12:08 AM
I'm a little late but, here is an easy one. about 5 minutes to model. anther 5 to texture. 10 to set up the scene, and another 20 to figure out DOF.

03-21-2013, 03:27 AM
Next speedmodeling challenge is up :)


03-21-2013, 06:40 AM

If I squint my eyes it kind of looks like it's raining blood :devil:

03-21-2013, 11:13 AM
my wires. :)


03-21-2013, 11:51 AM
Okay, so apparently a lot of songs take place inside glass containers. :D
(btw, good job, I got them all right off :thumbsup:)

Whiskey in the Jar - Nice and clean. I like the use (assumtion here) of shrink wrap on rotated geometry to get the label off axis while retaining straight edges. And, I always like threaded objects.
Another Brick in the Wall - Super simple, but to the point. Not sure why all the geometry in the one brick, is it displaced? Anyway, got a special place in my heart for Pink Floyd.
Surfin' USA - Ha! Uncle Sam wants you...... to hang ten!! :D Have to say, I would have started with a rectangular shape. But an oval makes perfect sense.... gives that perfect edge for easier surfacing. Nice subtle bend too.
Time in a Bottle - Clean model. Would really liked to have seen the sand in mid-pour perhaps :hey:.
Drops of Jupiter - Another "simple but effective" entry.
Message in a Bottle - And the message is....... drink whiskey in the jar! :D Nice job Goat Dude.
JoePoe - any guesses?
99 Red Balloons - I didn't count but Ill take your word for it. Nice.

Winner - XswampyX! Surfing AND drinking ...... the perfect day :D!!

03-21-2013, 01:13 PM
Little Red Corvette?
No wait, "Little Loose Coup"

03-21-2013, 01:16 PM
Little Red Corvette ?

edit: Beat by 3 mins!

03-21-2013, 03:39 PM
Thanks JoePoe. It was a great idea for the challenge.

Well done everybody!

Oedo 808
03-21-2013, 03:40 PM
Nice work on the Corvette, Joe. And a great topic too :thumbsup:

JoePoe - any guesses?

London Calling? ;D

Winner - XswampyX! Surfing AND drinking ...... the perfect day :D!!

Congrats XswampyX! :thumbsup: Never heard of Whiskey in the Jar, so I was never going to guess that one.


****ing ****** updated ****. :cursin:

03-21-2013, 06:51 PM

Little Red Corvette :thumbsup:

and, yes...

London Calling :phone_cal

Thanks for playing. On to the next!

03-21-2013, 10:44 PM
Time in a Bottle - Clean model. Would really liked to have seen the sand in mid-pour perhaps :hey:.

I was going to try; I'm still working on doing things with particles or instances and physics....

Congrats to da winner!

03-21-2013, 10:48 PM
Nothing to see, move along...

03-22-2013, 10:29 AM
I was going to try; I'm still working on doing things with particles or instances and physics....

I'm glad you have your eyes on particles etc, but I was thinking just straight up modeling.
You already had it half way there. :thumbsup:
All you needed was the top half of the sand (basically a copy and flip of the interior glass) and a quick bridge of the two mounds with a little cinching-in in the middle.

I added a tiny bit of transparency towards the bottom of the pour.
And some jitter to the bottom mound for a little variation (reason for the denser mesh) , but I don't think I went far enough to have much of an effect. But you get the idea. :)