View Full Version : Noob alarm again - should DP Custom light be wisible in reflection ?

03-13-2013, 10:46 AM
got my scene full with objects, made the first materials with TrueArt's Global Materials (what a time saver).

Now "there should be light".

I think, I read somewhere that DP Custom light (the one that converts scene geometry into a light source) will be visible in reflective surfaces.
Either I remember that wrongly or I just can't get it to work.

Forum search did not help unfortunately.

Any help is very appreciated.

[EDIT] or is there another light type in LW 11.5 that will be visible in reflections and works like a normal light?