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sebrady
03-01-2013, 12:09 PM
does anyone have a technique to make it look like an object is dissolving as it blows away into dust by the wind. After Effects can do this but I am wondering if LW 11.5 can.

khan973
03-01-2013, 03:26 PM
You can try with DPkit Poly move if you're familiar with nodes.

Celshader
03-01-2013, 04:23 PM
does anyone have a technique to make it look like an object is dissolving as it blows away into dust by the wind. After Effects can do this but I am wondering if LW 11.5 can.

Consider using similar animated textures to drive both a clip map (to erase the original model) and the birth rate of the Particle FX particles where the border of the clip map exists.

prometheus
03-02-2013, 07:41 AM
hereīs an old tutorial...
http://www.brederock.com/BladeFX_Tutorial/index_eng.html

One technique I havenīt tried but would like too...perhaps using fertilizer plugin to make an object slowly shrink and at the top of it particle emission that blows in the wind sort of.
Would also like to try something like that out with turbulenceFD for more realistic stuff, would be nice if TurbulenceFD getīs particle advection in there so we can use the particle grain rendering style.

Michael